mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-21 22:44:36 +01:00
e211c3f00a
* Initial implementation of metal surface across UIs * Fix SDL2 on windows * Update Ryujinx/Ryujinx.csproj Co-authored-by: Mary-nyan <thog@protonmail.com> * Address Feedback Co-authored-by: Mary-nyan <thog@protonmail.com> |
||
---|---|---|
.. | ||
ApplicationOpenedEventArgs.cs | ||
AvaloniaGlxContext.cs | ||
AvaloniaWglContext.cs | ||
BitmapArrayValueConverter.cs | ||
ButtonKeyAssigner.cs | ||
ContentDialogHelper.cs | ||
EmbeddedWindow.cs | ||
GameGridView.axaml | ||
GameGridView.axaml.cs | ||
GameListView.axaml | ||
GameListView.axaml.cs | ||
Glyph.cs | ||
GlyphValueConverter.cs | ||
HotKeyControl.cs | ||
IGlContextExtension.cs | ||
InputDialog.axaml | ||
InputDialog.axaml.cs | ||
KeyValueConverter.cs | ||
MiniCommand.cs | ||
NavigationDialogHost.axaml | ||
NavigationDialogHost.axaml.cs | ||
OffscreenTextBox.cs | ||
OpenGLEmbeddedWindow.cs | ||
OpenToolkitBindingsContext.cs | ||
ProfileImageSelectionDialog.axaml | ||
ProfileImageSelectionDialog.axaml.cs | ||
RendererHost.axaml | ||
RendererHost.axaml.cs | ||
SaveManager.axaml | ||
SaveManager.axaml.cs | ||
SPBOpenGLContext.cs | ||
UpdateWaitWindow.axaml | ||
UpdateWaitWindow.axaml.cs | ||
UserEditor.axaml | ||
UserEditor.axaml.cs | ||
UserErrorDialog.cs | ||
UserRecoverer.axaml | ||
UserRecoverer.axaml.cs | ||
UserResult.cs | ||
UserSelector.axaml | ||
UserSelector.axaml.cs | ||
VulkanEmbeddedWindow.cs | ||
Win32NativeInterop.cs |