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Ryujinx/Ryujinx.Graphics.Gpu
sharmander bc19114bb5
Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (#1482)
* Texture Compatibility Check methods need to be centralized #1475

* Fix spacing

* Fix spacing

* Undo removal of .ToString()

* Move isPerfectMatch back to Texture.cs

Rename parameters in TextureCompatibility.cs for consistency

* Add switch from 1474 to TextureCompatibility as requested by mageven.

* Actually add TextureCompatibility changes to the PR (Add DeriveDepthFormat method)

* Alignment corrections + Derive method signature adjustment.

* Removed empty line as erquested

* Remove empty lines

* Remove blank lines, fix alignment

* Fix alignment

* Remove emtpy line
2020-08-31 21:06:27 -03:00
..
Engine Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (#1482) 2020-08-31 21:06:27 -03:00
Image Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (#1482) 2020-08-31 21:06:27 -03:00
Memory Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
Shader Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
State Implement a Macro JIT (#1445) 2020-08-03 03:36:57 +02:00
Synchronization Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
ClassId.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
Constants.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
GpuContext.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
GraphicsConfig.cs Implement a Macro JIT (#1445) 2020-08-03 03:36:57 +02:00
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj New GPFifo and fast guest constant buffer updates (#1400) 2020-07-23 23:53:25 -03:00
ShadowRamControl.cs Implement MME shadow RAM (#987) 2020-03-13 12:30:26 +11:00
Window.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00