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GPFifo
Do not clear gpu subchannel state on BindChannel ( #2348 )
2021-06-09 00:50:18 +02:00
MME
Fix MacroJit SubtractWithBorrow Alu Reg Operation. ( #1473 )
2020-08-13 12:08:48 -03:00
Compute.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
ComputeQmd.cs
ConditionalRenderEnabled.cs
Implement small indexed draws and other fixes to make guest Vulkan work ( #1558 )
2020-09-24 09:48:34 +10:00
IbStreamer.cs
Implement small indexed draws and other fixes to make guest Vulkan work ( #1558 )
2020-09-24 09:48:34 +10:00
Inline2Memory.cs
Fix compute reserved constant buffer updates ( #1892 )
2021-01-10 21:02:58 +01:00
MethodClear.cs
Synchronize Rasterizer State before Clear ( #1680 )
2020-11-07 16:21:10 -03:00
MethodConditionalRendering.cs
Fix conditional rendering without queries ( #1965 )
2021-01-27 08:42:12 +11:00
MethodCopyBuffer.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
MethodCopyTexture.cs
Fix texture blit off-by-one errors ( #2335 )
2021-06-03 01:30:48 +02:00
MethodDraw.cs
Implement small indexed draws and other fixes to make guest Vulkan work ( #1558 )
2020-09-24 09:48:34 +10:00
MethodFirmware.cs
MethodIncrementSyncpoint.cs
Implement lazy flush-on-read for Buffers (SSBO/Copy) ( #1790 )
2021-01-17 17:08:06 -03:00
MethodReport.cs
Remove GPU MemoryAccessor ( #1423 )
2020-07-25 16:39:45 +10:00
MethodResetCounter.cs
Methods.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
MethodUniformBufferBind.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
MethodUniformBufferUpdate.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
ShaderTexture.cs
Fix image binding format ( #1625 )
2020-10-20 19:03:20 -03:00