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https://github.com/Ryujinx/Ryujinx.git
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80 lines
No EOL
2.6 KiB
C#
80 lines
No EOL
2.6 KiB
C#
using Ryujinx.Common.Logging;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics.X86;
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using System.Text;
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namespace Ryujinx.Common.SystemInfo
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{
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public class SystemInfo
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{
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public string OsDescription { get; protected set; }
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public string CpuName { get; protected set; }
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public ulong RamTotal { get; protected set; }
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public ulong RamAvailable { get; protected set; }
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protected static int LogicalCoreCount => Environment.ProcessorCount;
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protected SystemInfo()
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{
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OsDescription = $"{RuntimeInformation.OSDescription} ({RuntimeInformation.OSArchitecture})";
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CpuName = "Unknown";
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}
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private static string ToMiBString(ulong bytesValue) => (bytesValue == 0) ? "Unknown" : $"{bytesValue / 1024 / 1024} MiB";
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public void Print()
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{
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Logger.Notice.Print(LogClass.Application, $"Operating System: {OsDescription}");
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Logger.Notice.Print(LogClass.Application, $"CPU: {CpuName}");
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Logger.Notice.Print(LogClass.Application, $"RAM: Total {ToMiBString(RamTotal)} ; Available {ToMiBString(RamAvailable)}");
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}
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public static SystemInfo Gather()
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{
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if (OperatingSystem.IsWindows())
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{
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return new WindowsSystemInfo();
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}
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else if (OperatingSystem.IsLinux())
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{
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return new LinuxSystemInfo();
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}
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else if (OperatingSystem.IsMacOS())
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{
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return new MacOSSystemInfo();
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, "SystemInfo unsupported on this platform");
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return new SystemInfo();
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}
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}
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// x86 exposes a 48 byte ASCII "CPU brand" string via CPUID leaves 0x80000002-0x80000004.
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internal static string GetCpuidCpuName()
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{
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if (!X86Base.IsSupported)
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{
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return null;
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}
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// Check if CPU supports the query
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if ((uint)X86Base.CpuId(unchecked((int)0x80000000), 0).Eax < 0x80000004)
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{
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return null;
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}
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int[] regs = new int[12];
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for (uint i = 0; i < 3; ++i)
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{
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(regs[4 * i], regs[4 * i + 1], regs[4 * i + 2], regs[4 * i + 3]) = X86Base.CpuId((int)(0x80000002 + i), 0);
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}
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string name = Encoding.ASCII.GetString(MemoryMarshal.Cast<int, byte>(regs)).Replace('\0', ' ').Trim();
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return string.IsNullOrEmpty(name) ? null : name;
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}
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}
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} |