mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-19 22:16:40 +00:00
5011640b30
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
71 lines
1.9 KiB
C#
71 lines
1.9 KiB
C#
using OpenTK.Graphics.OpenGL;
|
|
using Ryujinx.Graphics.GAL;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.OpenGL.Image
|
|
{
|
|
class TextureBuffer : TextureBase, ITexture
|
|
{
|
|
private int _bufferOffset;
|
|
private int _bufferSize;
|
|
|
|
private BufferHandle _buffer;
|
|
|
|
public TextureBuffer(TextureCreateInfo info) : base(info) {}
|
|
|
|
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
|
|
{
|
|
throw new NotSupportedException();
|
|
}
|
|
|
|
public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
|
|
{
|
|
throw new NotSupportedException();
|
|
}
|
|
|
|
public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
|
|
{
|
|
throw new NotSupportedException();
|
|
}
|
|
|
|
public byte[] GetData()
|
|
{
|
|
return Buffer.GetData(_buffer, _bufferOffset, _bufferSize);
|
|
}
|
|
|
|
public void SetData(ReadOnlySpan<byte> data)
|
|
{
|
|
Buffer.SetData(_buffer, _bufferOffset, data.Slice(0, Math.Min(data.Length, _bufferSize)));
|
|
}
|
|
|
|
public void SetStorage(BufferRange buffer)
|
|
{
|
|
if (buffer.Handle == _buffer &&
|
|
buffer.Offset == _bufferOffset &&
|
|
buffer.Size == _bufferSize)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_buffer = buffer.Handle;
|
|
_bufferOffset = buffer.Offset;
|
|
_bufferSize = buffer.Size;
|
|
|
|
Bind(0);
|
|
|
|
SizedInternalFormat format = (SizedInternalFormat)FormatTable.GetFormatInfo(Info.Format).PixelInternalFormat;
|
|
|
|
GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
if (Handle != 0)
|
|
{
|
|
GL.DeleteTexture(Handle);
|
|
|
|
Handle = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|