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Ryujinx/Ryujinx.Graphics.Vulkan
Fliperworld bb89e36fd8
Vulkan: Destroy old swapchain on swapchain recreation (#3889)
* Destroy old swapchain on swapchain recreation

* vkDeviceWaitIdle before DestroySwapchain

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Avoid unsafe code on RecreateSwapchain()

* Destroying old Swapchain on a queue.

* Cleanup and fix on destroying old Swapchain.

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Window.cs

Done.

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-19 21:31:25 -03:00
..
MoltenVK Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
Queries chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
Shaders Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
Auto.cs
AutoFlushCounter.cs
BackgroundResources.cs
BitMap.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferHolder.cs Fix Redundant Qualifer Warnings (#4091) 2022-12-10 21:21:13 +01:00
BufferManager.cs Revert "Relax Vulkan requirements (#4228)" (#4279) 2023-01-13 06:04:59 +00:00
BufferState.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferUsageBitmap.cs Support use of buffer ranges with size 0 (#3736) 2022-10-03 20:08:38 -03:00
CacheByRange.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
CommandBufferPool.cs Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
CommandBufferScoped.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Constants.cs
DescriptorSetCollection.cs
DescriptorSetManager.cs
DescriptorSetUpdater.cs Fix Redundant Qualifer Warnings (#4091) 2022-12-10 21:21:13 +01:00
DisposableBuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableBufferView.cs Fix Redundant Qualifer Warnings (#4091) 2022-12-10 21:21:13 +01:00
DisposableFramebuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableImage.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableImageView.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableMemory.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposablePipeline.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableRenderPass.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableSampler.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
EnumConversion.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
FenceHelper.cs
FenceHolder.cs
FormatCapabilities.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
FormatConverter.cs
FormatTable.cs
FramebufferParams.cs Revert "Relax Vulkan requirements (#4228)" (#4279) 2023-01-13 06:04:59 +00:00
HardwareCapabilities.cs Vulkan: Explicitly enable precise occlusion queries (#4292) 2023-01-19 00:30:42 +00:00
HashTableSlim.cs
HelperShader.cs Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
IdList.cs
IndexBufferPattern.cs Fix primitive count calculation for topology conversion (#3763) 2022-10-16 19:25:40 -03:00
IndexBufferState.cs Implement HLE macro for DrawElementsIndirect (#3748) 2022-11-16 14:53:04 -03:00
MemoryAllocation.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
MemoryAllocator.cs Revert "Relax Vulkan requirements (#4228)" (#4279) 2023-01-13 06:04:59 +00:00
MemoryAllocatorBlockList.cs Added Generic Math to BitUtils (#3929) 2022-12-26 14:11:05 +00:00
MultiFenceHolder.cs
NativeArray.cs
PersistentFlushBuffer.cs
PipelineBase.cs Revert "Relax Vulkan requirements (#4228)" (#4279) 2023-01-13 06:04:59 +00:00
PipelineConverter.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
PipelineDynamicState.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
PipelineFull.cs Vulkan: Explicitly enable precise occlusion queries (#4292) 2023-01-19 00:30:42 +00:00
PipelineHelperShader.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
PipelineLayoutCache.cs
PipelineLayoutCacheEntry.cs
PipelineLayoutFactory.cs Fix Redundant Qualifer Warnings (#4091) 2022-12-10 21:21:13 +01:00
PipelineState.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
PipelineUid.cs Minor improvement to Vulkan pipeline state and bindings management (#3829) 2022-11-10 13:38:38 -03:00
Ryujinx.Graphics.Vulkan.csproj Use NuGet Central Package Management to manage package versions solution-wise (#4095) 2022-12-12 16:03:10 +01:00
SamplerHolder.cs Vulkan: Fix sampler custom border color (#3751) 2022-10-10 08:35:44 +02:00
SemaphoreHolder.cs
Shader.cs Avoid allocating unmanaged string per shader (#3730) 2022-10-02 10:59:34 +02:00
ShaderCollection.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
SpecInfo.cs Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) 2022-11-02 18:17:19 -03:00
StagingBuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
SyncManager.cs Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
TextureBuffer.cs GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) 2022-10-08 12:04:47 -03:00
TextureCopy.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
TextureStorage.cs Specify image view usage flags on Vulkan (#4283) 2023-01-15 23:12:52 +01:00
TextureView.cs Specify image view usage flags on Vulkan (#4283) 2023-01-15 23:12:52 +01:00
Vendor.cs Revert "Relax Vulkan requirements (#4228)" (#4279) 2023-01-13 06:04:59 +00:00
VertexBufferState.cs Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
VulkanConfiguration.cs
VulkanException.cs
VulkanInitialization.cs Vulkan: Explicitly enable precise occlusion queries (#4292) 2023-01-19 00:30:42 +00:00
VulkanRenderer.cs Vulkan: Explicitly enable precise occlusion queries (#4292) 2023-01-19 00:30:42 +00:00
Window.cs Vulkan: Destroy old swapchain on swapchain recreation (#3889) 2023-01-19 21:31:25 -03:00
WindowBase.cs