mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 10:26:42 +00:00
4738113f29
* chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
namespace Ryujinx.Graphics.Gpu.State
|
|
{
|
|
/// <summary>
|
|
/// Graphics shader stage state.
|
|
/// </summary>
|
|
struct ShaderState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Control;
|
|
public uint Offset;
|
|
public uint Unknown0x8;
|
|
public int MaxRegisters;
|
|
public ShaderType Type;
|
|
public uint Unknown0x14;
|
|
public uint Unknown0x18;
|
|
public uint Unknown0x1c;
|
|
public uint Unknown0x20;
|
|
public uint Unknown0x24;
|
|
public uint Unknown0x28;
|
|
public uint Unknown0x2c;
|
|
public uint Unknown0x30;
|
|
public uint Unknown0x34;
|
|
public uint Unknown0x38;
|
|
public uint Unknown0x3c;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks shader enable information.
|
|
/// Must be ignored for vertex shaders, those are always enabled.
|
|
/// </summary>
|
|
/// <returns>True if the stage is enabled, false otherwise</returns>
|
|
public bool UnpackEnable()
|
|
{
|
|
return (Control & 1) != 0;
|
|
}
|
|
}
|
|
}
|