..
Common
Improvements with new .NET 5 functions or bugfixes ( #1714 )
2020-11-18 19:28:40 +01:00
Dsp
Removed unused usings. ( #3593 )
2022-08-18 18:04:54 +02:00
Types
Support NVDEC H264 interlaced video decoding and VIC deinterlacing ( #3225 )
2022-03-23 17:09:32 -03:00
BitDepth.cs
CodecErr.cs
Constants.cs
Silence several build warnings ( #1428 )
2020-08-06 23:40:41 +02:00
DecodeFrame.cs
Removed extra semicolons. ( #3594 )
2022-08-17 09:05:15 +02:00
DecodeMv.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
Decoder.cs
Use ReadOnlySpan<byte> compiler optimization for static data ( #3130 )
2022-02-17 21:38:50 +01:00
Detokenize.cs
Use ReadOnlySpan<byte> compiler optimization in more places ( #3853 )
2022-11-18 03:10:44 +00:00
Idct.cs
New NVDEC and VIC implementation ( #1384 )
2020-07-12 05:07:01 +02:00
InternalErrorException.cs
InternalErrorInfo.cs
New NVDEC and VIC implementation ( #1384 )
2020-07-12 05:07:01 +02:00
LoopFilter.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
Luts.cs
Use ReadOnlySpan<byte> compiler optimization in more places ( #3853 )
2022-11-18 03:10:44 +00:00
PredCommon.cs
New NVDEC and VIC implementation ( #1384 )
2020-07-12 05:07:01 +02:00
QuantCommon.cs
New NVDEC and VIC implementation ( #1384 )
2020-07-12 05:07:01 +02:00
ReconInter.cs
ReconIntra.cs
Use ReadOnlySpan<byte> compiler optimization for static data ( #3130 )
2022-02-17 21:38:50 +01:00
Ryujinx.Graphics.Nvdec.Vp9.csproj
infra: Migrate to .NET 7 ( #3795 )
2022-11-09 20:22:43 +01:00
TileBuffer.cs
Enable multithreaded VP9 decoding ( #2009 )
2021-02-11 01:54:42 +01:00
TileWorkerData.cs
Enable multithreaded VP9 decoding ( #2009 )
2021-02-11 01:54:42 +01:00