mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 23:16:39 +00:00
7fea26e97e
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct DrawIndexedIndirectCountCommand : IGALCommand, IGALCommand<DrawIndexedIndirectCountCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.DrawIndexedIndirectCount;
|
|
private BufferRange _indirectBuffer;
|
|
private BufferRange _parameterBuffer;
|
|
private int _maxDrawCount;
|
|
private int _stride;
|
|
|
|
public void Set(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
|
|
{
|
|
_indirectBuffer = indirectBuffer;
|
|
_parameterBuffer = parameterBuffer;
|
|
_maxDrawCount = maxDrawCount;
|
|
_stride = stride;
|
|
}
|
|
|
|
public static void Run(ref DrawIndexedIndirectCountCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
renderer.Pipeline.DrawIndexedIndirectCount(
|
|
threaded.Buffers.MapBufferRange(command._indirectBuffer),
|
|
threaded.Buffers.MapBufferRange(command._parameterBuffer),
|
|
command._maxDrawCount,
|
|
command._stride
|
|
);
|
|
}
|
|
}
|
|
}
|