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Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeAl2p.cs
gdkchan ee1038e542
Initial support for shader attribute indexing (#2546)
* Initial support for shader attribute indexing

* Support output indexing too, other improvements

* Fix order

* Address feedback
2021-08-27 01:44:47 +02:00

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C#

using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeAl2p : OpCode, IOpCodeRd, IOpCodeRa
{
public Register Rd { get; }
public Register Ra { get; }
public Register Predicate44 { get; }
public int Immediate { get; }
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAl2p(emitter, address, opCode);
public OpCodeAl2p(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
Predicate44 = new Register(opCode.Extract(44, 3), RegisterType.Predicate);
Immediate = ((int)opCode << 1) >> 21;
}
}
}