mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 02:46:40 +00:00
6db16b4110
* Only enumarate cached textures that are modified when flushing, rather than all of them. * Remove locking. * Add missing clear. * Remove texture from modified list when data is disposed. In case the game does not call either flush method at any point. * Add ReferenceEqualityComparer from jD for the HashSet
19 lines
407 B
C#
19 lines
407 B
C#
using System.Collections.Generic;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
|
|
namespace Ryujinx.Common
|
|
{
|
|
public class ReferenceEqualityComparer<T> : IEqualityComparer<T>
|
|
where T : class
|
|
{
|
|
public bool Equals(T x, T y)
|
|
{
|
|
return x == y;
|
|
}
|
|
|
|
public int GetHashCode([DisallowNull] T obj)
|
|
{
|
|
return obj.GetHashCode();
|
|
}
|
|
}
|
|
}
|