mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-16 06:26:39 +00:00
57d3296ba4
* infra: Migrate to .NET 6 * Rollback version naming change * Workaround .NET 6 ZipArchive API issues * ci: Switch to VS 2022 for AppVeyor CI is now ready for .NET 6 * Suppress WebClient warning in DoUpdateWithMultipleThreads * Attempt to workaround System.Drawing.Common changes on 6.0.0 * Change keyboard rendering from System.Drawing to ImageSharp * Make the software keyboard renderer multithreaded * Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load * Add fallback fonts to the keyboard renderer * Fix warnings * Address caian's comment * Clean up linux workaround as it's uneeded now * Update readme Co-authored-by: Caian Benedicto <caianbene@gmail.com>
38 lines
No EOL
956 B
C#
38 lines
No EOL
956 B
C#
using System.Security.Cryptography;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Spl
|
|
{
|
|
[Service("csrng")]
|
|
class IRandomInterface : DisposableIpcService
|
|
{
|
|
private RandomNumberGenerator _rng;
|
|
|
|
private object _lock = new object();
|
|
|
|
public IRandomInterface(ServiceCtx context)
|
|
{
|
|
_rng = RandomNumberGenerator.Create();
|
|
}
|
|
|
|
[CommandHipc(0)]
|
|
// GetRandomBytes() -> buffer<unknown, 6>
|
|
public ResultCode GetRandomBytes(ServiceCtx context)
|
|
{
|
|
byte[] randomBytes = new byte[context.Request.ReceiveBuff[0].Size];
|
|
|
|
_rng.GetBytes(randomBytes);
|
|
|
|
context.Memory.Write(context.Request.ReceiveBuff[0].Position, randomBytes);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
if (isDisposing)
|
|
{
|
|
_rng.Dispose();
|
|
}
|
|
}
|
|
}
|
|
} |