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Ryujinx/Ryujinx.Memory
Mary-nyan c6d05301aa
infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.
2022-11-09 20:22:43 +01:00
..
Range Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
Tracking GPU: Use a bitmap to track buffer modified flags. (#3775) 2022-10-29 22:07:37 +00:00
WindowsShared Fix partial unmap reprotection on Windows (#3702) 2022-09-14 17:46:37 +02:00
AddressSpaceManager.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
InvalidAccessHandler.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
InvalidMemoryRegionException.cs Update InvalidMemoryRegionException.cs to abide by English rules. (#1834) 2020-12-25 04:09:02 +01:00
IRefCounted.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
IVirtualMemoryManager.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
IWritableBlock.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00
MemoryAllocationFlags.cs Move partial unmap handler to the native signal handler (#3437) 2022-07-29 19:16:29 -03:00
MemoryBlock.cs Move partial unmap handler to the native signal handler (#3437) 2022-07-29 19:16:29 -03:00
MemoryConstants.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
MemoryManagement.cs Move partial unmap handler to the native signal handler (#3437) 2022-07-29 19:16:29 -03:00
MemoryManagementUnix.cs Fix mapping leaks caused by UnmapView not working on Linux (#3650) 2022-10-19 01:02:45 +00:00
MemoryManagementWindows.cs Move partial unmap handler to the native signal handler (#3437) 2022-07-29 19:16:29 -03:00
MemoryManagerUnixHelper.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
MemoryNotContiguousException.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
MemoryPermission.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
MemoryProtectionException.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
NativeMemoryManager.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
PageTable.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
Ryujinx.Memory.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
WritableRegion.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00