mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 10:46:40 +00:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
47 lines
No EOL
1.6 KiB
C#
47 lines
No EOL
1.6 KiB
C#
using ARMeilleure.IntermediateRepresentation;
|
|
using System;
|
|
|
|
namespace ARMeilleure.CodeGen.RegisterAllocators
|
|
{
|
|
readonly struct RegisterMasks
|
|
{
|
|
public int IntAvailableRegisters { get; }
|
|
public int VecAvailableRegisters { get; }
|
|
public int IntCallerSavedRegisters { get; }
|
|
public int VecCallerSavedRegisters { get; }
|
|
public int IntCalleeSavedRegisters { get; }
|
|
public int VecCalleeSavedRegisters { get; }
|
|
|
|
public RegisterMasks(
|
|
int intAvailableRegisters,
|
|
int vecAvailableRegisters,
|
|
int intCallerSavedRegisters,
|
|
int vecCallerSavedRegisters,
|
|
int intCalleeSavedRegisters,
|
|
int vecCalleeSavedRegisters)
|
|
{
|
|
IntAvailableRegisters = intAvailableRegisters;
|
|
VecAvailableRegisters = vecAvailableRegisters;
|
|
IntCallerSavedRegisters = intCallerSavedRegisters;
|
|
VecCallerSavedRegisters = vecCallerSavedRegisters;
|
|
IntCalleeSavedRegisters = intCalleeSavedRegisters;
|
|
VecCalleeSavedRegisters = vecCalleeSavedRegisters;
|
|
}
|
|
|
|
public int GetAvailableRegisters(RegisterType type)
|
|
{
|
|
if (type == RegisterType.Integer)
|
|
{
|
|
return IntAvailableRegisters;
|
|
}
|
|
else if (type == RegisterType.Vector)
|
|
{
|
|
return VecAvailableRegisters;
|
|
}
|
|
else
|
|
{
|
|
throw new ArgumentException($"Invalid register type \"{type}\".");
|
|
}
|
|
}
|
|
}
|
|
} |