mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 06:16:43 +00:00
51b3953cfc
* headless: Fix typos in command line options * Remove nullable from command line options Add EnableMacroHLE option Add HideCursorOnIdle option * headless: Adjust enable-ptc help text * headless: Use switch statement instead of if-else chain * headless: Improve formatting for long constructors * headless: Remove discards from SDL_ShowCursor() * headless: Add window icon * Fix hiding cursor on idle At least on Wayland, SDL2 doesn't produce any mouse motion events. * Add new command line args: BaseDataDir and UserProfile * headless: Read icon from embedded resource * headless: Skip SetWindowIcon() on Windows if dll isn't present * headless: Fix division by zero * headless: Fix command line options not working correctly * headless: Fix crash when viewing command line options * headless: Load window icon bmp from memory * Add comment to the workaround for SDL_LoadBMP_RW * headless: Enable logging to file by default * headless: Add 3 options for --hide-cursor Replaces --disable-hide-cursor-on-idle
666 lines
No EOL
27 KiB
C#
666 lines
No EOL
27 KiB
C#
using ARMeilleure.Translation;
|
|
using CommandLine;
|
|
using LibHac.Tools.FsSystem;
|
|
using Ryujinx.Audio.Backends.SDL2;
|
|
using Ryujinx.Common;
|
|
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Common.Configuration.Hid;
|
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
|
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
|
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Common.SystemInterop;
|
|
using Ryujinx.Common.Utilities;
|
|
using Ryujinx.Cpu;
|
|
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.GAL.Multithreading;
|
|
using Ryujinx.Graphics.Gpu;
|
|
using Ryujinx.Graphics.Gpu.Shader;
|
|
using Ryujinx.Graphics.OpenGL;
|
|
using Ryujinx.Graphics.Vulkan;
|
|
using Ryujinx.Headless.SDL2.OpenGL;
|
|
using Ryujinx.Headless.SDL2.Vulkan;
|
|
using Ryujinx.HLE;
|
|
using Ryujinx.HLE.FileSystem;
|
|
using Ryujinx.HLE.HOS;
|
|
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
|
using Ryujinx.Input;
|
|
using Ryujinx.Input.HLE;
|
|
using Ryujinx.Input.SDL2;
|
|
using Silk.NET.Vulkan;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Text.Json;
|
|
using System.Threading;
|
|
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
|
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
|
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
|
|
|
namespace Ryujinx.Headless.SDL2
|
|
{
|
|
class Program
|
|
{
|
|
public static string Version { get; private set; }
|
|
|
|
private static VirtualFileSystem _virtualFileSystem;
|
|
private static ContentManager _contentManager;
|
|
private static AccountManager _accountManager;
|
|
private static LibHacHorizonManager _libHacHorizonManager;
|
|
private static UserChannelPersistence _userChannelPersistence;
|
|
private static InputManager _inputManager;
|
|
private static Switch _emulationContext;
|
|
private static WindowBase _window;
|
|
private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
|
|
private static List<InputConfig> _inputConfiguration;
|
|
private static bool _enableKeyboard;
|
|
private static bool _enableMouse;
|
|
|
|
static void Main(string[] args)
|
|
{
|
|
Version = ReleaseInformation.GetVersion();
|
|
|
|
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
|
|
|
|
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
|
|
{
|
|
AutoResetEvent invoked = new AutoResetEvent(false);
|
|
|
|
// MacOS must perform SDL polls from the main thread.
|
|
Ryujinx.SDL2.Common.SDL2Driver.MainThreadDispatcher = (Action action) =>
|
|
{
|
|
invoked.Reset();
|
|
|
|
WindowBase.QueueMainThreadAction(() =>
|
|
{
|
|
action();
|
|
|
|
invoked.Set();
|
|
});
|
|
|
|
invoked.WaitOne();
|
|
};
|
|
}
|
|
|
|
Parser.Default.ParseArguments<Options>(args)
|
|
.WithParsed(Load)
|
|
.WithNotParsed(errors => errors.Output());
|
|
}
|
|
|
|
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
|
{
|
|
if (inputId == null)
|
|
{
|
|
if (index == PlayerIndex.Player1)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
|
|
|
|
// Default to keyboard
|
|
inputId = "0";
|
|
}
|
|
else
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, $"{index} not configured");
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
IGamepad gamepad;
|
|
|
|
bool isKeyboard = true;
|
|
|
|
gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
|
|
|
|
if (gamepad == null)
|
|
{
|
|
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
|
|
isKeyboard = false;
|
|
|
|
if (gamepad == null)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
string gamepadName = gamepad.Name;
|
|
|
|
gamepad.Dispose();
|
|
|
|
InputConfig config;
|
|
|
|
if (inputProfileName == null || inputProfileName.Equals("default"))
|
|
{
|
|
if (isKeyboard)
|
|
{
|
|
config = new StandardKeyboardInputConfig
|
|
{
|
|
Version = InputConfig.CurrentVersion,
|
|
Backend = InputBackendType.WindowKeyboard,
|
|
Id = null,
|
|
ControllerType = ControllerType.JoyconPair,
|
|
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
|
{
|
|
DpadUp = Key.Up,
|
|
DpadDown = Key.Down,
|
|
DpadLeft = Key.Left,
|
|
DpadRight = Key.Right,
|
|
ButtonMinus = Key.Minus,
|
|
ButtonL = Key.E,
|
|
ButtonZl = Key.Q,
|
|
ButtonSl = Key.Unbound,
|
|
ButtonSr = Key.Unbound
|
|
},
|
|
|
|
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
|
{
|
|
StickUp = Key.W,
|
|
StickDown = Key.S,
|
|
StickLeft = Key.A,
|
|
StickRight = Key.D,
|
|
StickButton = Key.F,
|
|
},
|
|
|
|
RightJoycon = new RightJoyconCommonConfig<Key>
|
|
{
|
|
ButtonA = Key.Z,
|
|
ButtonB = Key.X,
|
|
ButtonX = Key.C,
|
|
ButtonY = Key.V,
|
|
ButtonPlus = Key.Plus,
|
|
ButtonR = Key.U,
|
|
ButtonZr = Key.O,
|
|
ButtonSl = Key.Unbound,
|
|
ButtonSr = Key.Unbound
|
|
},
|
|
|
|
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
|
{
|
|
StickUp = Key.I,
|
|
StickDown = Key.K,
|
|
StickLeft = Key.J,
|
|
StickRight = Key.L,
|
|
StickButton = Key.H,
|
|
}
|
|
};
|
|
}
|
|
else
|
|
{
|
|
bool isNintendoStyle = gamepadName.Contains("Nintendo");
|
|
|
|
config = new StandardControllerInputConfig
|
|
{
|
|
Version = InputConfig.CurrentVersion,
|
|
Backend = InputBackendType.GamepadSDL2,
|
|
Id = null,
|
|
ControllerType = ControllerType.JoyconPair,
|
|
DeadzoneLeft = 0.1f,
|
|
DeadzoneRight = 0.1f,
|
|
RangeLeft = 1.0f,
|
|
RangeRight = 1.0f,
|
|
TriggerThreshold = 0.5f,
|
|
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
|
|
{
|
|
DpadUp = ConfigGamepadInputId.DpadUp,
|
|
DpadDown = ConfigGamepadInputId.DpadDown,
|
|
DpadLeft = ConfigGamepadInputId.DpadLeft,
|
|
DpadRight = ConfigGamepadInputId.DpadRight,
|
|
ButtonMinus = ConfigGamepadInputId.Minus,
|
|
ButtonL = ConfigGamepadInputId.LeftShoulder,
|
|
ButtonZl = ConfigGamepadInputId.LeftTrigger,
|
|
ButtonSl = ConfigGamepadInputId.Unbound,
|
|
ButtonSr = ConfigGamepadInputId.Unbound,
|
|
},
|
|
|
|
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
|
{
|
|
Joystick = ConfigStickInputId.Left,
|
|
StickButton = ConfigGamepadInputId.LeftStick,
|
|
InvertStickX = false,
|
|
InvertStickY = false,
|
|
Rotate90CW = false,
|
|
},
|
|
|
|
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
|
|
{
|
|
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
|
|
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
|
|
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
|
|
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
|
|
ButtonPlus = ConfigGamepadInputId.Plus,
|
|
ButtonR = ConfigGamepadInputId.RightShoulder,
|
|
ButtonZr = ConfigGamepadInputId.RightTrigger,
|
|
ButtonSl = ConfigGamepadInputId.Unbound,
|
|
ButtonSr = ConfigGamepadInputId.Unbound,
|
|
},
|
|
|
|
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
|
{
|
|
Joystick = ConfigStickInputId.Right,
|
|
StickButton = ConfigGamepadInputId.RightStick,
|
|
InvertStickX = false,
|
|
InvertStickY = false,
|
|
Rotate90CW = false,
|
|
},
|
|
|
|
Motion = new StandardMotionConfigController
|
|
{
|
|
MotionBackend = MotionInputBackendType.GamepadDriver,
|
|
EnableMotion = true,
|
|
Sensitivity = 100,
|
|
GyroDeadzone = 1,
|
|
},
|
|
Rumble = new RumbleConfigController
|
|
{
|
|
StrongRumble = 1f,
|
|
WeakRumble = 1f,
|
|
EnableRumble = false
|
|
}
|
|
};
|
|
}
|
|
}
|
|
else
|
|
{
|
|
string profileBasePath;
|
|
|
|
if (isKeyboard)
|
|
{
|
|
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
|
|
}
|
|
else
|
|
{
|
|
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
|
|
}
|
|
|
|
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
|
|
|
|
if (!File.Exists(path))
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
|
|
|
|
return null;
|
|
}
|
|
|
|
try
|
|
{
|
|
using (Stream stream = File.OpenRead(path))
|
|
{
|
|
config = JsonHelper.Deserialize<InputConfig>(stream);
|
|
}
|
|
}
|
|
catch (JsonException)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
config.Id = inputId;
|
|
config.PlayerIndex = index;
|
|
|
|
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
|
|
|
|
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
|
|
|
|
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
|
|
if (config is StandardControllerInputConfig controllerConfig)
|
|
{
|
|
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
|
|
{
|
|
controllerConfig.RangeLeft = 1.0f;
|
|
controllerConfig.RangeRight = 1.0f;
|
|
|
|
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
|
|
}
|
|
}
|
|
|
|
return config;
|
|
}
|
|
|
|
static void Load(Options option)
|
|
{
|
|
AppDataManager.Initialize(option.BaseDataDir);
|
|
|
|
_virtualFileSystem = VirtualFileSystem.CreateInstance();
|
|
_libHacHorizonManager = new LibHacHorizonManager();
|
|
|
|
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
|
|
_libHacHorizonManager.InitializeArpServer();
|
|
_libHacHorizonManager.InitializeBcatServer();
|
|
_libHacHorizonManager.InitializeSystemClients();
|
|
|
|
_contentManager = new ContentManager(_virtualFileSystem);
|
|
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
|
|
_userChannelPersistence = new UserChannelPersistence();
|
|
|
|
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
|
|
|
GraphicsConfig.EnableShaderCache = true;
|
|
|
|
IGamepad gamepad;
|
|
|
|
if (option.ListInputIds)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Input Ids:");
|
|
|
|
foreach (string id in _inputManager.KeyboardDriver.GamepadsIds)
|
|
{
|
|
gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
|
|
|
|
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
|
|
|
|
gamepad.Dispose();
|
|
}
|
|
|
|
foreach (string id in _inputManager.GamepadDriver.GamepadsIds)
|
|
{
|
|
gamepad = _inputManager.GamepadDriver.GetGamepad(id);
|
|
|
|
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
|
|
|
|
gamepad.Dispose();
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (option.InputPath == null)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, "Please provide a file to load");
|
|
|
|
return;
|
|
}
|
|
|
|
_inputConfiguration = new List<InputConfig>();
|
|
_enableKeyboard = option.EnableKeyboard;
|
|
_enableMouse = option.EnableMouse;
|
|
|
|
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
|
{
|
|
InputConfig inputConfig = HandlePlayerConfiguration(inputProfileName, inputId, index);
|
|
|
|
if (inputConfig != null)
|
|
{
|
|
_inputConfiguration.Add(inputConfig);
|
|
}
|
|
}
|
|
|
|
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
|
|
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
|
LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3);
|
|
LoadPlayerConfiguration(option.InputProfile4Name, option.InputId4, PlayerIndex.Player4);
|
|
LoadPlayerConfiguration(option.InputProfile5Name, option.InputId5, PlayerIndex.Player5);
|
|
LoadPlayerConfiguration(option.InputProfile6Name, option.InputId6, PlayerIndex.Player6);
|
|
LoadPlayerConfiguration(option.InputProfile7Name, option.InputId7, PlayerIndex.Player7);
|
|
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
|
|
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
|
|
|
|
if (_inputConfiguration.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Setup logging level
|
|
Logger.SetEnable(LogLevel.Debug, option.LoggingEnableDebug);
|
|
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
|
|
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
|
|
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
|
|
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
|
|
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
|
|
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
|
|
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
|
|
|
|
if (!option.DisableFileLog)
|
|
{
|
|
Logger.AddTarget(new AsyncLogTargetWrapper(
|
|
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
|
|
1000,
|
|
AsyncLogTargetOverflowAction.Block
|
|
));
|
|
}
|
|
|
|
// Setup graphics configuration
|
|
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
|
|
GraphicsConfig.EnableTextureRecompression = option.EnableTextureRecompression;
|
|
GraphicsConfig.ResScale = option.ResScale;
|
|
GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
|
|
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
|
|
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
|
|
|
|
while (true)
|
|
{
|
|
LoadApplication(option);
|
|
|
|
if (_userChannelPersistence.PreviousIndex == -1 || !_userChannelPersistence.ShouldRestart)
|
|
{
|
|
break;
|
|
}
|
|
|
|
_userChannelPersistence.ShouldRestart = false;
|
|
}
|
|
|
|
_inputManager.Dispose();
|
|
}
|
|
|
|
private static void SetupProgressHandler()
|
|
{
|
|
if (_emulationContext.Application.DiskCacheLoadState != null)
|
|
{
|
|
_emulationContext.Application.DiskCacheLoadState.StateChanged -= ProgressHandler;
|
|
_emulationContext.Application.DiskCacheLoadState.StateChanged += ProgressHandler;
|
|
}
|
|
|
|
_emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
|
|
_emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
|
|
}
|
|
|
|
private static void ProgressHandler<T>(T state, int current, int total) where T : Enum
|
|
{
|
|
string label;
|
|
|
|
switch (state)
|
|
{
|
|
case LoadState ptcState:
|
|
label = $"PTC : {current}/{total}";
|
|
break;
|
|
case ShaderCacheState shaderCacheState:
|
|
label = $"Shaders : {current}/{total}";
|
|
break;
|
|
default:
|
|
throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
|
|
}
|
|
|
|
Logger.Info?.Print(LogClass.Application, label);
|
|
}
|
|
|
|
private static WindowBase CreateWindow(Options options)
|
|
{
|
|
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
|
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
|
|
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
|
|
}
|
|
|
|
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
|
{
|
|
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
|
{
|
|
string preferredGpuId = string.Empty;
|
|
|
|
if (!string.IsNullOrEmpty(options.PreferredGpuVendor))
|
|
{
|
|
string preferredGpuVendor = options.PreferredGpuVendor.ToLowerInvariant();
|
|
var devices = VulkanRenderer.GetPhysicalDevices();
|
|
|
|
foreach (var device in devices)
|
|
{
|
|
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
|
|
{
|
|
preferredGpuId = device.Id;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return new VulkanRenderer(
|
|
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
|
vulkanWindow.GetRequiredInstanceExtensions,
|
|
preferredGpuId);
|
|
}
|
|
else
|
|
{
|
|
return new OpenGLRenderer();
|
|
}
|
|
}
|
|
|
|
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
|
{
|
|
BackendThreading threadingMode = options.BackendThreading;
|
|
|
|
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
|
|
|
if (threadedGAL)
|
|
{
|
|
renderer = new ThreadedRenderer(renderer);
|
|
}
|
|
|
|
HLEConfiguration configuration = new HLEConfiguration(_virtualFileSystem,
|
|
_libHacHorizonManager,
|
|
_contentManager,
|
|
_accountManager,
|
|
_userChannelPersistence,
|
|
renderer,
|
|
new SDL2HardwareDeviceDriver(),
|
|
options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
|
|
window,
|
|
options.SystemLanguage,
|
|
options.SystemRegion,
|
|
!options.DisableVsync,
|
|
!options.DisableDockedMode,
|
|
!options.DisablePtc,
|
|
options.EnableInternetAccess,
|
|
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
|
options.FsGlobalAccessLogMode,
|
|
options.SystemTimeOffset,
|
|
options.SystemTimeZone,
|
|
options.MemoryManagerMode,
|
|
options.IgnoreMissingServices,
|
|
options.AspectRatio,
|
|
options.AudioVolume);
|
|
|
|
return new Switch(configuration);
|
|
}
|
|
|
|
private static void ExecutionEntrypoint()
|
|
{
|
|
if (OperatingSystem.IsWindows())
|
|
{
|
|
_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
|
|
}
|
|
|
|
DisplaySleep.Prevent();
|
|
|
|
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse);
|
|
|
|
_window.Execute();
|
|
|
|
_emulationContext.Dispose();
|
|
_window.Dispose();
|
|
|
|
if (OperatingSystem.IsWindows())
|
|
{
|
|
_windowsMultimediaTimerResolution?.Dispose();
|
|
_windowsMultimediaTimerResolution = null;
|
|
}
|
|
}
|
|
|
|
private static bool LoadApplication(Options options)
|
|
{
|
|
string path = options.InputPath;
|
|
|
|
Logger.RestartTime();
|
|
|
|
WindowBase window = CreateWindow(options);
|
|
IRenderer renderer = CreateRenderer(options, window);
|
|
|
|
_window = window;
|
|
|
|
_emulationContext = InitializeEmulationContext(window, renderer, options);
|
|
|
|
SetupProgressHandler();
|
|
|
|
SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
|
|
|
|
Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
|
|
|
|
if (Directory.Exists(path))
|
|
{
|
|
string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
|
|
|
|
if (romFsFiles.Length == 0)
|
|
{
|
|
romFsFiles = Directory.GetFiles(path, "*.romfs");
|
|
}
|
|
|
|
if (romFsFiles.Length > 0)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
|
|
_emulationContext.LoadCart(path, romFsFiles[0]);
|
|
}
|
|
else
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
|
|
_emulationContext.LoadCart(path);
|
|
}
|
|
}
|
|
else if (File.Exists(path))
|
|
{
|
|
switch (Path.GetExtension(path).ToLowerInvariant())
|
|
{
|
|
case ".xci":
|
|
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
|
|
_emulationContext.LoadXci(path);
|
|
break;
|
|
case ".nca":
|
|
Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
|
|
_emulationContext.LoadNca(path);
|
|
break;
|
|
case ".nsp":
|
|
case ".pfs0":
|
|
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
|
|
_emulationContext.LoadNsp(path);
|
|
break;
|
|
default:
|
|
Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
|
|
try
|
|
{
|
|
_emulationContext.LoadProgram(path);
|
|
}
|
|
catch (ArgumentOutOfRangeException)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
|
|
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, $"Couldn't load '{options.InputPath}'. Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
|
|
|
|
_emulationContext.Dispose();
|
|
|
|
return false;
|
|
}
|
|
|
|
Translator.IsReadyForTranslation.Reset();
|
|
|
|
ExecutionEntrypoint();
|
|
|
|
return true;
|
|
}
|
|
}
|
|
} |