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Ryujinx
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c805542b29
Ryujinx
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Ryujinx.Graphics.Gpu
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History
riperiperi
212e472c9f
Use copy dependencies for the Intel/AMD view format workaround (
#2144
)
...
* This might help AMD a bit * Removal of old workaround.
2021-05-16 20:43:27 +02:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs
Implement ETC2 (RGB) texture format (
#2000
)
2021-02-08 10:23:56 +11:00
ITextureDescriptor.cs
Pool.cs
Improve handling for unmapped GPU resources (
#2083
)
2021-03-06 11:43:55 -03:00
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
Use a descriptor cache for faster pool invalidation. (
#1977
)
2021-01-29 14:19:06 +11:00
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
Use a descriptor cache for faster pool invalidation. (
#1977
)
2021-01-29 14:19:06 +11:00
Texture.cs
Use copy dependencies for the Intel/AMD view format workaround (
#2144
)
2021-05-16 20:43:27 +02:00
TextureBindingInfo.cs
TextureBindingsManager.cs
Improve Buffer Textures and flush Image Stores (
#2088
)
2021-03-08 18:43:39 -03:00
TextureCompatibility.cs
Improve linear texture compatibility rules (
#2099
)
2021-03-19 02:17:38 +01:00
TextureComponent.cs
TextureDependency.cs
Texture Cache: "Texture Groups" and "Texture Dependencies" (
#2001
)
2021-03-02 19:30:54 -03:00
TextureDescriptor.cs
Improve Buffer Textures and flush Image Stores (
#2088
)
2021-03-08 18:43:39 -03:00
TextureDescriptorType.cs
TextureGroup.cs
Improve linear texture compatibility rules (
#2099
)
2021-03-19 02:17:38 +01:00
TextureGroupHandle.cs
Texture Cache: "Texture Groups" and "Texture Dependencies" (
#2001
)
2021-03-02 19:30:54 -03:00
TextureInfo.cs
Texture Cache: "Texture Groups" and "Texture Dependencies" (
#2001
)
2021-03-02 19:30:54 -03:00
TextureManager.cs
Hold reference for render targets in use (
#2156
)
2021-04-02 16:33:39 +02:00
TextureMatchQuality.cs
TextureMsaaMode.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
TexturePool.cs
Improve Buffer Textures and flush Image Stores (
#2088
)
2021-03-08 18:43:39 -03:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs