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Ryujinx/ARMeilleure/CodeGen/X86
gdkchan ee0f9b03a4
Eliminate zero-extension moves in more cases on 32-bit games (#4140)
* Eliminate zero-extension moves in more cases on 32-bit games

* PPTC version bump

* Revert X86Optimizer changes
2022-12-19 14:45:58 -03:00
..
Assembler.cs Revert "ARMeilleure: Add initial support for AVX512(EVEX encoding) (#3663)" (#4145) 2022-12-18 20:21:10 -03:00
AssemblerTable.cs Revert "ARMeilleure: Add initial support for AVX512(EVEX encoding) (#3663)" (#4145) 2022-12-18 20:21:10 -03:00
CallConvName.cs
CallingConvention.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
CodeGenCommon.cs
CodeGenContext.cs Add Operand.Label support to Assembler (#2680) 2021-10-05 14:04:55 -03:00
CodeGenerator.cs Eliminate zero-extension moves in more cases on 32-bit games (#4140) 2022-12-19 14:45:58 -03:00
HardwareCapabilities.cs Revert "ARMeilleure: Add initial support for AVX512(EVEX encoding) (#3663)" (#4145) 2022-12-18 20:21:10 -03:00
IntrinsicInfo.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
IntrinsicTable.cs Revert "ARMeilleure: Add initial support for AVX512(EVEX encoding) (#3663)" (#4145) 2022-12-18 20:21:10 -03:00
IntrinsicType.cs Add support for guest Fz (Fpcr) mode through host Ftz and Daz (Mxcsr) modes (fast paths). (#1630) 2020-12-07 10:37:07 +01:00
PreAllocator.cs ARMeilleure: Hardware accelerate SHA256 (#3585) 2022-08-25 10:12:13 +00:00
X86Condition.cs
X86Instruction.cs Revert "ARMeilleure: Add initial support for AVX512(EVEX encoding) (#3663)" (#4145) 2022-12-18 20:21:10 -03:00
X86Optimizer.cs Add a limit on the number of uses a constant may have (#3097) 2022-02-09 17:42:47 -03:00
X86Register.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00