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https://github.com/Ryujinx/Ryujinx.git
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3249f8ff41
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes * Fix json serialization * Fix missing JsonConverter for config enums * Add double \n\n after the whole string, not inside join --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
30 lines
No EOL
900 B
C#
30 lines
No EOL
900 B
C#
using System;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Logging
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{
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internal class LogEventArgsJson
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{
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public LogLevel Level { get; }
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public TimeSpan Time { get; }
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public string ThreadName { get; }
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public string Message { get; }
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public string Data { get; }
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[JsonConstructor]
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public LogEventArgsJson(LogLevel level, TimeSpan time, string threadName, string message, string data = null)
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{
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Level = level;
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Time = time;
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ThreadName = threadName;
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Message = message;
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Data = data;
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}
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public static LogEventArgsJson FromLogEventArgs(LogEventArgs args)
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{
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return new LogEventArgsJson(args.Level, args.Time, args.ThreadName, args.Message, DynamicObjectFormatter.Format(args.Data));
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}
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}
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} |