mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 15:36:39 +00:00
cb43cc7e32
* Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code
92 lines
2.6 KiB
C#
92 lines
2.6 KiB
C#
//
|
|
// Copyright (c) 2019-2021 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using Ryujinx.Audio.Common;
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Integration
|
|
{
|
|
public class HardwareDeviceImpl : IHardwareDevice
|
|
{
|
|
private IHardwareDeviceSession _session;
|
|
private uint _channelCount;
|
|
private uint _sampleRate;
|
|
private uint _currentBufferTag;
|
|
|
|
private byte[] _buffer;
|
|
|
|
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
|
|
{
|
|
_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount, volume);
|
|
_channelCount = channelCount;
|
|
_sampleRate = sampleRate;
|
|
_currentBufferTag = 0;
|
|
|
|
_buffer = new byte[Constants.TargetSampleCount * channelCount * sizeof(ushort)];
|
|
|
|
_session.Start();
|
|
}
|
|
|
|
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
|
|
{
|
|
data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
|
|
|
|
_session.QueueBuffer(new AudioBuffer
|
|
{
|
|
DataPointer = _currentBufferTag++,
|
|
Data = _buffer,
|
|
DataSize = (ulong)_buffer.Length,
|
|
});
|
|
|
|
_currentBufferTag = _currentBufferTag % 4;
|
|
}
|
|
|
|
public void SetVolume(float volume)
|
|
{
|
|
_session.SetVolume(volume);
|
|
}
|
|
|
|
public float GetVolume()
|
|
{
|
|
return _session.GetVolume();
|
|
}
|
|
|
|
public uint GetChannelCount()
|
|
{
|
|
return _channelCount;
|
|
}
|
|
|
|
public uint GetSampleRate()
|
|
{
|
|
return _sampleRate;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
_session.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|