mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 17:16:40 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
26 lines
No EOL
819 B
C#
26 lines
No EOL
819 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeFArith : OpCodeAlu, IOpCodeFArith
|
|
{
|
|
public RoundingMode RoundingMode { get; }
|
|
|
|
public FPMultiplyScale Scale { get; }
|
|
|
|
public bool FlushToZero { get; }
|
|
public bool AbsoluteA { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArith(emitter, address, opCode);
|
|
|
|
public OpCodeFArith(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
RoundingMode = (RoundingMode)opCode.Extract(39, 2);
|
|
|
|
Scale = (FPMultiplyScale)opCode.Extract(41, 3);
|
|
|
|
FlushToZero = opCode.Extract(44);
|
|
AbsoluteA = opCode.Extract(46);
|
|
}
|
|
}
|
|
} |