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Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
HelperFunctions
Instructions Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
CodeGenContext.cs Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
Declarations.cs Use new LINQ Order() methods (#3851) 2022-11-16 15:17:03 -03:00
DefaultNames.cs
GlslGenerator.cs Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
NumberFormatter.cs
OperandManager.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
TypeConversion.cs