mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 20:46:39 +00:00
60e16c15b6
* Fix memory corruption in FS Read methods when buffer is larger than needed * PR feedback * nit: Don't move this around
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using LibHac;
|
|
using LibHac.Common;
|
|
using LibHac.Sf;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Fs
|
|
{
|
|
class ISaveDataInfoReader : DisposableIpcService
|
|
{
|
|
private SharedRef<LibHac.FsSrv.Sf.ISaveDataInfoReader> _baseReader;
|
|
|
|
public ISaveDataInfoReader(ref SharedRef<LibHac.FsSrv.Sf.ISaveDataInfoReader> baseReader)
|
|
{
|
|
_baseReader = SharedRef<LibHac.FsSrv.Sf.ISaveDataInfoReader>.CreateMove(ref baseReader);
|
|
}
|
|
|
|
[CommandHipc(0)]
|
|
// ReadSaveDataInfo() -> (u64, buffer<unknown, 6>)
|
|
public ResultCode ReadSaveDataInfo(ServiceCtx context)
|
|
{
|
|
ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
|
|
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
|
|
|
|
using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
|
|
{
|
|
Result result = _baseReader.Get.Read(out long readCount, new OutBuffer(region.Memory.Span));
|
|
|
|
context.ResponseData.Write(readCount);
|
|
|
|
return (ResultCode)result.Value;
|
|
}
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
if (isDisposing)
|
|
{
|
|
_baseReader.Destroy();
|
|
}
|
|
}
|
|
}
|
|
}
|