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97d0c62423
* Improve SteadyClock implementation accuracy * Rewrite system clocks to be accurate * Implement IStaticService 100 & 101 * Add time:* permissions * Address comments * Realign TimePermissions definitions * Address gdk's comments * Fix after rebase
59 lines
No EOL
1.8 KiB
C#
59 lines
No EOL
1.8 KiB
C#
using Ryujinx.Common;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class ISteadyClock : IpcService
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{
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[Command(0)]
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// GetCurrentTimePoint() -> nn::time::SteadyClockTimePoint
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public ResultCode GetCurrentTimePoint(ServiceCtx context)
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{
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SteadyClockTimePoint currentTimePoint = SteadyClockCore.Instance.GetCurrentTimePoint(context.Thread);
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context.ResponseData.WriteStruct(currentTimePoint);
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return ResultCode.Success;
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}
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[Command(1)]
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// GetTestOffset() -> nn::TimeSpanType
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public ResultCode GetTestOffset(ServiceCtx context)
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{
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context.ResponseData.WriteStruct(SteadyClockCore.Instance.GetTestOffset());
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return ResultCode.Success;
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}
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[Command(2)]
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// SetTestOffset(nn::TimeSpanType)
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public ResultCode SetTestOffset(ServiceCtx context)
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{
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TimeSpanType testOffset = context.RequestData.ReadStruct<TimeSpanType>();
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SteadyClockCore.Instance.SetTestOffset(testOffset);
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return 0;
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}
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[Command(200)] // 3.0.0+
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// GetInternalOffset() -> nn::TimeSpanType
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public ResultCode GetInternalOffset(ServiceCtx context)
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{
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context.ResponseData.WriteStruct(SteadyClockCore.Instance.GetInternalOffset());
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return ResultCode.Success;
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}
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[Command(201)] // 3.0.0-3.0.2
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// SetInternalOffset(nn::TimeSpanType)
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public ResultCode SetInternalOffset(ServiceCtx context)
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{
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TimeSpanType internalOffset = context.RequestData.ReadStruct<TimeSpanType>();
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SteadyClockCore.Instance.SetInternalOffset(internalOffset);
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return ResultCode.Success;
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}
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}
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} |