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Ryujinx/Ryujinx.Graphics.Gpu/Engine
riperiperi 9493cdfe55
Allow copy destination to have a different scale from source (#1711)
* Allow copy destination to have a different scale from source

Will result in more scaled copy destinations, but allows scaling in some games that copy textures to the output framebuffer.

* Support copying multiple levels/layers

Uses glFramebufferTextureLayer to copy multiple layers, copies levels individually (and scales the regions).

Remove CopyArrayScaled, since the backend copy handles it now.
2020-11-20 17:14:45 -03:00
..
GPFifo
MME
Compute.cs
ComputeQmd.cs
ConditionalRenderEnabled.cs
IbStreamer.cs
Inline2Memory.cs
MethodClear.cs
MethodConditionalRendering.cs
MethodCopyBuffer.cs
MethodCopyTexture.cs
MethodDraw.cs
MethodFirmware.cs
MethodIncrementSyncpoint.cs
MethodReport.cs
MethodResetCounter.cs
Methods.cs
MethodUniformBufferBind.cs
MethodUniformBufferUpdate.cs
ShaderTexture.cs