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Ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger
gdkchan fbb4019ed5
Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel

* Move physical memory instance to the memory manager, and the caches to the physical memory

* PR feedback
2021-06-29 19:32:02 +02:00
..
Types android-fence: call callback when fence is invalid (#1881) 2021-01-13 10:53:13 +01:00
BufferItemConsumer.cs
BufferQueue.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
BufferQueueConsumer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
BufferQueueCore.cs Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00
BufferQueueProducer.cs Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00
BufferSlot.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
BufferSlotArray.cs
ConsumerBase.cs
HOSBinderDriverServer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IBinder.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IConsumerListener.cs
IFlattenable.cs
IGraphicBufferProducer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs HLE: Fix integer sign inconcistency accross the codebase (#2222) 2021-04-24 12:16:01 +02:00
IProducerListener.cs
NativeWindowApi.cs
NativeWindowAttribute.cs
NativeWindowScalingMode.cs
NativeWindowTransform.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
Parcel.cs
ParcelHeader.cs
PixelFormat.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Status.cs
SurfaceFlinger.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00