mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 09:06:39 +00:00
796e5d14b4
* Use correct shader local size instead of a hardcoded size * Remove unused uniform block * Update XML doc * Local memory size has 23 bits on maxwell * Generate compute QMD struct from nv open doc header * Remove dummy arrays when shared or local memory is not used, other improvements
16 lines
No EOL
384 B
C#
16 lines
No EOL
384 B
C#
namespace Ryujinx.Graphics.Shader
|
|
{
|
|
public enum QueryInfoName
|
|
{
|
|
ComputeLocalSizeX,
|
|
ComputeLocalSizeY,
|
|
ComputeLocalSizeZ,
|
|
ComputeLocalMemorySize,
|
|
ComputeSharedMemorySize,
|
|
IsTextureBuffer,
|
|
IsTextureRectangle,
|
|
PrimitiveTopology,
|
|
StorageBufferOffsetAlignment,
|
|
SupportsNonConstantTextureOffset
|
|
}
|
|
} |