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Ryujinx/Ryujinx.Memory
gdkchan 54deded929
Fix shared memory leak on Windows (#3319)
* Fix shared memory leak on Windows

* Fix memory leak caused by RO session disposal not decrementing the memory manager ref count

* Fix UnmapViewInternal deadlock

* Was not supposed to add those back
2022-05-05 14:58:59 -03:00
..
Range Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
Tracking Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
WindowsShared Fix shared memory leak on Windows (#3319) 2022-05-05 14:58:59 -03:00
AddressSpaceManager.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
InvalidAccessHandler.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
InvalidMemoryRegionException.cs
IRefCounted.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
IVirtualMemoryManager.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
IWritableBlock.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00
MemoryAllocationFlags.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
MemoryBlock.cs Fix shared memory leak on Windows (#3319) 2022-05-05 14:58:59 -03:00
MemoryConstants.cs
MemoryManagement.cs Fix shared memory leak on Windows (#3319) 2022-05-05 14:58:59 -03:00
MemoryManagementUnix.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
MemoryManagementWindows.cs Fix shared memory leak on Windows (#3319) 2022-05-05 14:58:59 -03:00
MemoryManagerUnixHelper.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
MemoryNotContiguousException.cs
MemoryPermission.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
MemoryProtectionException.cs
NativeMemoryManager.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
PageTable.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
Ryujinx.Memory.csproj Remove usage of Mono.Posix.NETStandard accross all projects (#2906) 2021-12-08 18:24:26 -03:00
WritableRegion.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00