..
Range
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Tracking
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
WindowsShared
Fix partial unmap reprotection on Windows ( #3702 )
2022-09-14 17:46:37 +02:00
AddressSpaceManager.cs
GPU: Don't trigger uploads for redundant buffer updates ( #3828 )
2022-11-24 15:50:15 +01:00
InvalidAccessHandler.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
InvalidMemoryRegionException.cs
IRefCounted.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
IVirtualMemoryManager.cs
GPU: Don't trigger uploads for redundant buffer updates ( #3828 )
2022-11-24 15:50:15 +01:00
IWritableBlock.cs
Return mapped buffer pointer directly for flush, WriteableRegion for textures ( #2494 )
2021-07-19 19:10:54 -03:00
MemoryAllocationFlags.cs
Move partial unmap handler to the native signal handler ( #3437 )
2022-07-29 19:16:29 -03:00
MemoryBlock.cs
Move partial unmap handler to the native signal handler ( #3437 )
2022-07-29 19:16:29 -03:00
MemoryConstants.cs
MemoryManagement.cs
Move partial unmap handler to the native signal handler ( #3437 )
2022-07-29 19:16:29 -03:00
MemoryManagementUnix.cs
Fix mapping leaks caused by UnmapView not working on Linux ( #3650 )
2022-10-19 01:02:45 +00:00
MemoryManagementWindows.cs
Move partial unmap handler to the native signal handler ( #3437 )
2022-07-29 19:16:29 -03:00
MemoryManagerUnixHelper.cs
UI: Add Metal surface creation for MoltenVK ( #3980 )
2022-12-06 19:00:25 -03:00
MemoryNotContiguousException.cs
MemoryPermission.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
MemoryProtectionException.cs
NativeMemoryManager.cs
POWER - Performance Optimizations With Extensive Ramifications ( #2286 )
2021-05-24 22:52:44 +02:00
PageTable.cs
Support memory aliasing ( #2954 )
2022-05-02 20:30:02 -03:00
Ryujinx.Memory.csproj
infra: Migrate to .NET 7 ( #3795 )
2022-11-09 20:22:43 +01:00
WritableRegion.cs
Return mapped buffer pointer directly for flush, WriteableRegion for textures ( #2494 )
2021-07-19 19:10:54 -03:00