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Ryujinx/Ryujinx.HLE/HOS
emmauss db1a759c59 Lock GbpQueueBuffer till Vsync is signalled (#367)
* Initial Framerate limit implementation

* use seperate event for limiter

* check for vsync signal after queue up framebuffer

* removed ingame toggle

* fix nits
2018-09-10 01:38:56 +02:00
..
Diagnostics Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Font Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Ipc Update BSD service implementation (#363) 2018-08-24 14:20:42 -03:00
Kernel SvcSetHeapSize: match kernel check for invalid size (#374) 2018-08-21 13:05:12 -03:00
Services Lock GbpQueueBuffer till Vsync is signalled (#367) 2018-09-10 01:38:56 +02:00
SystemState Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ErrorCode.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ErrorModule.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
GlobalStateTable.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Homebrew.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Horizon.cs Implements proper save path (#386) 2018-09-08 19:04:26 -03:00
IdDictionary.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Process.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ServiceCtx.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00