.. |
Collections
|
Use new ArgumentNullException and ObjectDisposedException throw-helper API (#4163)
|
2022-12-27 20:27:11 +01:00 |
Configuration
|
Move Ryujinx Folder from ~/.config to ~/Library/Application Support on macOS (#4296)
|
2023-02-21 12:14:31 +01:00 |
Extensions
|
Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805)
|
2022-11-24 15:26:29 +01:00 |
GraphicsDriver
|
Replace DllImport usage with LibraryImport (#4084)
|
2022-12-15 18:07:31 +01:00 |
Logging
|
Ava: Make Avalonia use our logging system (#4231)
|
2023-01-09 04:32:20 +01:00 |
Memory
|
IPC refactor part 3+4: New server HIPC message processor (#4188)
|
2023-01-04 23:15:45 +01:00 |
Pools
|
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
|
2021-08-27 00:31:29 +02:00 |
SystemInfo
|
Replace DllImport usage with LibraryImport (#4084)
|
2022-12-15 18:07:31 +01:00 |
SystemInterop
|
Replace DllImport usage with LibraryImport (#4084)
|
2022-12-15 18:07:31 +01:00 |
Utilities
|
Optimize string memory usage. Use Spans and StringBuilders where possible (#3933)
|
2023-01-18 22:25:16 +00:00 |
AsyncWorkQueue.cs
|
|
|
Hash128.cs
|
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
|
2021-08-26 23:50:28 +02:00 |
PerformanceCounter.cs
|
|
|
ReactiveObject.cs
|
ReactiveObject: Handle case when oldValue is null (#3268)
|
2022-04-15 12:58:27 +02:00 |
ReferenceEqualityComparer.cs
|
|
|
ReleaseInformation.cs
|
misc: changes base application directory behaviour (#4460)
|
2023-02-21 22:38:34 +01:00 |
Ryujinx.Common.csproj
|
misc: Add missing DefineConstants definition in Ryujinx.Common
|
2023-02-25 13:32:20 +01:00 |
XXHash128.cs
|
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
|
2022-02-17 21:38:50 +01:00 |