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Ryujinx/Ryujinx.HLE/Loaders/Npdm/NpdmInfo.cs
Ac_K 4e430760b4 Implement NPDM files parser (#169)
* Implement NPDM files parser

(Currently not used in Ryujinx)

* Add credits

* Add Swap32

* Update Npdm.cs

* Update ACI0.cs

* Update ACID.cs

* Update Npdm.cs

* Update EndianSwap.cs

* Update ACI0.cs

* Update ACID.cs

* Update KernelAccessControl.cs

* Update NpdmInfo.cs

* Update ServiceAccessControl.cs

* Update NpdmInfo.cs
2018-06-17 23:28:11 -03:00

215 lines
7.6 KiB
C#

namespace Ryujinx.HLE.Loaders.Npdm
{
enum FSPermissionRW : ulong
{
MountContentType2 = 0x8000000000000801,
MountContentType5 = 0x8000000000000801,
MountContentType3 = 0x8000000000000801,
MountContentType4 = 0x8000000000000801,
MountContentType6 = 0x8000000000000801,
MountContentType7 = 0x8000000000000801,
Unknown0x6 = 0x8000000000000000,
ContentStorageAccess = 0x8000000000000800,
ImageDirectoryAccess = 0x8000000000001000,
MountBisType28 = 0x8000000000000084,
MountBisType29 = 0x8000000000000080,
MountBisType30 = 0x8000000000008080,
MountBisType31 = 0x8000000000008080,
Unknown0xD = 0x8000000000000080,
SdCardAccess = 0xC000000000200000,
GameCardUser = 0x8000000000000010,
SaveDataAccess0 = 0x8000000000040020,
SystemSaveDataAccess0 = 0x8000000000000028,
SaveDataAccess1 = 0x8000000000000020,
SystemSaveDataAccess1 = 0x8000000000000020,
BisPartition0 = 0x8000000000010082,
BisPartition10 = 0x8000000000010080,
BisPartition20 = 0x8000000000010080,
BisPartition21 = 0x8000000000010080,
BisPartition22 = 0x8000000000010080,
BisPartition23 = 0x8000000000010080,
BisPartition24 = 0x8000000000010080,
BisPartition25 = 0x8000000000010080,
BisPartition26 = 0x8000000000000080,
BisPartition27 = 0x8000000000000084,
BisPartition28 = 0x8000000000000084,
BisPartition29 = 0x8000000000000080,
BisPartition30 = 0x8000000000000080,
BisPartition31 = 0x8000000000000080,
BisPartition32 = 0x8000000000000080,
Unknown0x23 = 0xC000000000200000,
GameCard_System = 0x8000000000000100,
MountContent_System = 0x8000000000100008,
HostAccess = 0xC000000000400000
};
enum FSPermissionBool : ulong
{
BisCache = 0x8000000000000080,
EraseMmc = 0x8000000000000080,
GameCardCertificate = 0x8000000000000010,
GameCardIdSet = 0x8000000000000010,
GameCardDriver = 0x8000000000000200,
GameCardAsic = 0x8000000000000200,
SaveDataCreate = 0x8000000000002020,
SaveDataDelete0 = 0x8000000000000060,
SystemSaveDataCreate0 = 0x8000000000000028,
SystemSaveDataCreate1 = 0x8000000000000020,
SaveDataDelete1 = 0x8000000000004028,
SaveDataIterators0 = 0x8000000000000060,
SaveDataIterators1 = 0x8000000000004020,
SaveThumbnails = 0x8000000000020000,
PosixTime = 0x8000000000000400,
SaveDataExtraData = 0x8000000000004060,
GlobalMode = 0x8000000000080000,
SpeedEmulation = 0x8000000000080000,
NULL = 0,
PaddingFiles = 0xC000000000800000,
SaveData_Debug = 0xC000000001000000,
SaveData_SystemManagement = 0xC000000002000000,
Unknown0x16 = 0x8000000004000000,
Unknown0x17 = 0x8000000008000000,
Unknown0x18 = 0x8000000010000000,
Unknown0x19 = 0x8000000000000800,
Unknown0x1A = 0x8000000000004020
}
enum NpdmApplicationType
{
SystemModule,
Application,
Applet
}
enum SvcName
{
svcUnknown0,
svcSetHeapSize,
svcSetMemoryPermission,
svcSetMemoryAttribute,
svcMapMemory,
svcUnmapMemory,
svcQueryMemory,
svcExitProcess,
svcCreateThread,
svcStartThread,
svcExitThread,
svcSleepThread,
svcGetThreadPriority,
svcSetThreadPriority,
svcGetThreadCoreMask,
svcSetThreadCoreMask,
svcGetCurrentProcessorNumber,
svcSignalEvent,
svcClearEvent,
svcMapSharedMemory,
svcUnmapSharedMemory,
svcCreateTransferMemory,
svcCloseHandle,
svcResetSignal,
svcWaitSynchronization,
svcCancelSynchronization,
svcArbitrateLock,
svcArbitrateUnlock,
svcWaitProcessWideKeyAtomic,
svcSignalProcessWideKey,
svcGetSystemTick,
svcConnectToNamedPort,
svcSendSyncRequestLight,
svcSendSyncRequest,
svcSendSyncRequestWithUserBuffer,
svcSendAsyncRequestWithUserBuffer,
svcGetProcessId,
svcGetThreadId,
svcBreak,
svcOutputDebugString,
svcReturnFromException,
svcGetInfo,
svcFlushEntireDataCache,
svcFlushDataCache,
svcMapPhysicalMemory,
svcUnmapPhysicalMemory,
svcGetFutureThreadInfo,
svcGetLastThreadInfo,
svcGetResourceLimitLimitValue,
svcGetResourceLimitCurrentValue,
svcSetThreadActivity,
svcGetThreadContext3,
svcWaitForAddress,
svcSignalToAddress,
svcUnknown1,
svcUnknown2,
svcUnknown3,
svcUnknown4,
svcUnknown5,
svcUnknown6,
svcDumpInfo,
svcDumpInfoNew,
svcUnknown7,
svcUnknown8,
svcCreateSession,
svcAcceptSession,
svcReplyAndReceiveLight,
svcReplyAndReceive,
svcReplyAndReceiveWithUserBuffer,
svcCreateEvent,
svcUnknown9,
svcUnknown10,
svcMapPhysicalMemoryUnsafe,
svcUnmapPhysicalMemoryUnsafe,
svcSetUnsafeLimit,
svcCreateCodeMemory,
svcControlCodeMemory,
svcSleepSystem,
svcReadWriteRegister,
svcSetProcessActivity,
svcCreateSharedMemory,
svcMapTransferMemory,
svcUnmapTransferMemory,
svcCreateInterruptEvent,
svcQueryPhysicalAddress,
svcQueryIoMapping,
svcCreateDeviceAddressSpace,
svcAttachDeviceAddressSpace,
svcDetachDeviceAddressSpace,
svcMapDeviceAddressSpaceByForce,
svcMapDeviceAddressSpaceAligned,
svcMapDeviceAddressSpace,
svcUnmapDeviceAddressSpace,
svcInvalidateProcessDataCache,
svcStoreProcessDataCache,
svcFlushProcessDataCache,
svcDebugActiveProcess,
svcBreakDebugProcess,
svcTerminateDebugProcess,
svcGetDebugEvent,
svcContinueDebugEvent,
svcGetProcessList,
svcGetThreadList,
svcGetDebugThreadContext,
svcSetDebugThreadContext,
svcQueryDebugProcessMemory,
svcReadDebugProcessMemory,
svcWriteDebugProcessMemory,
svcSetHardwareBreakPoint,
svcGetDebugThreadParam,
svcUnknown11,
svcGetSystemInfo,
svcCreatePort,
svcManageNamedPort,
svcConnectToPort,
svcSetProcessMemoryPermission,
svcMapProcessMemory,
svcUnmapProcessMemory,
svcQueryProcessMemory,
svcMapProcessCodeMemory,
svcUnmapProcessCodeMemory,
svcCreateProcess,
svcStartProcess,
svcTerminateProcess,
svcGetProcessInfo,
svcCreateResourceLimit,
svcSetResourceLimitLimitValue,
svcCallSecureMonitor
};
}