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Ryujinx/Ryujinx.Graphics.Vulkan/Window.cs
riperiperi e7cf4e6eaf
Vulkan: Reset queries on same command buffer (#4329)
* Reset queries on same command buffer

Vulkan seems to complain when the queries are reset on another command buffer. No idea why, the spec really could be written better in this regard. This fixes complaints, and hopefully any implementations that care extensively about them.

This change _guesses_ how many queries need to be reset and resets as many as possible at the same time to avoid splitting render passes. If it resets too many queries, we didn't waste too much time - if it runs out of resets it will batch reset 10 more.

The number of queries reset is the maximum number of queries in the last 3 frames. This has been worked into the AutoFlushCounter so that it only resets up to 32 if it is yet to force a command buffer submission in this attachment.

This is only done for samples passed queries right now, as they have by far the most resets.

* Address Feedback
2023-01-24 13:32:56 -03:00

455 lines
15 KiB
C#

using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Linq;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan
{
class Window : WindowBase, IDisposable
{
private const int SurfaceWidth = 1280;
private const int SurfaceHeight = 720;
private readonly VulkanRenderer _gd;
private readonly SurfaceKHR _surface;
private readonly PhysicalDevice _physicalDevice;
private readonly Device _device;
private SwapchainKHR _swapchain;
private Image[] _swapchainImages;
private Auto<DisposableImageView>[] _swapchainImageViews;
private Semaphore _imageAvailableSemaphore;
private Semaphore _renderFinishedSemaphore;
private int _width;
private int _height;
private bool _vsyncEnabled;
private bool _vsyncModeChanged;
private VkFormat _format;
public unsafe Window(VulkanRenderer gd, SurfaceKHR surface, PhysicalDevice physicalDevice, Device device)
{
_gd = gd;
_physicalDevice = physicalDevice;
_device = device;
_surface = surface;
CreateSwapchain();
var semaphoreCreateInfo = new SemaphoreCreateInfo()
{
SType = StructureType.SemaphoreCreateInfo
};
gd.Api.CreateSemaphore(device, semaphoreCreateInfo, null, out _imageAvailableSemaphore).ThrowOnError();
gd.Api.CreateSemaphore(device, semaphoreCreateInfo, null, out _renderFinishedSemaphore).ThrowOnError();
}
private void RecreateSwapchain()
{
var oldSwapchain = _swapchain;
int imageCount = _swapchainImageViews.Length;
_vsyncModeChanged = false;
for (int i = 0; i < imageCount; i++)
{
_swapchainImageViews[i].Dispose();
}
// Destroy old Swapchain.
_gd.Api.DeviceWaitIdle(_device);
_gd.SwapchainApi.DestroySwapchain(_device, oldSwapchain, Span<AllocationCallbacks>.Empty);
CreateSwapchain();
}
private unsafe void CreateSwapchain()
{
_gd.SurfaceApi.GetPhysicalDeviceSurfaceCapabilities(_physicalDevice, _surface, out var capabilities);
uint surfaceFormatsCount;
_gd.SurfaceApi.GetPhysicalDeviceSurfaceFormats(_physicalDevice, _surface, &surfaceFormatsCount, null);
var surfaceFormats = new SurfaceFormatKHR[surfaceFormatsCount];
fixed (SurfaceFormatKHR* pSurfaceFormats = surfaceFormats)
{
_gd.SurfaceApi.GetPhysicalDeviceSurfaceFormats(_physicalDevice, _surface, &surfaceFormatsCount, pSurfaceFormats);
}
uint presentModesCount;
_gd.SurfaceApi.GetPhysicalDeviceSurfacePresentModes(_physicalDevice, _surface, &presentModesCount, null);
var presentModes = new PresentModeKHR[presentModesCount];
fixed (PresentModeKHR* pPresentModes = presentModes)
{
_gd.SurfaceApi.GetPhysicalDeviceSurfacePresentModes(_physicalDevice, _surface, &presentModesCount, pPresentModes);
}
uint imageCount = capabilities.MinImageCount + 1;
if (capabilities.MaxImageCount > 0 && imageCount > capabilities.MaxImageCount)
{
imageCount = capabilities.MaxImageCount;
}
var surfaceFormat = ChooseSwapSurfaceFormat(surfaceFormats);
var extent = ChooseSwapExtent(capabilities);
_width = (int)extent.Width;
_height = (int)extent.Height;
_format = surfaceFormat.Format;
var oldSwapchain = _swapchain;
var swapchainCreateInfo = new SwapchainCreateInfoKHR()
{
SType = StructureType.SwapchainCreateInfoKhr,
Surface = _surface,
MinImageCount = imageCount,
ImageFormat = surfaceFormat.Format,
ImageColorSpace = surfaceFormat.ColorSpace,
ImageExtent = extent,
ImageUsage = ImageUsageFlags.ColorAttachmentBit | ImageUsageFlags.TransferDstBit,
ImageSharingMode = SharingMode.Exclusive,
ImageArrayLayers = 1,
PreTransform = capabilities.CurrentTransform,
CompositeAlpha = CompositeAlphaFlagsKHR.OpaqueBitKhr,
PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled),
Clipped = true
};
_gd.SwapchainApi.CreateSwapchain(_device, swapchainCreateInfo, null, out _swapchain).ThrowOnError();
_gd.SwapchainApi.GetSwapchainImages(_device, _swapchain, &imageCount, null);
_swapchainImages = new Image[imageCount];
fixed (Image* pSwapchainImages = _swapchainImages)
{
_gd.SwapchainApi.GetSwapchainImages(_device, _swapchain, &imageCount, pSwapchainImages);
}
_swapchainImageViews = new Auto<DisposableImageView>[imageCount];
for (int i = 0; i < imageCount; i++)
{
_swapchainImageViews[i] = CreateSwapchainImageView(_swapchainImages[i], surfaceFormat.Format);
}
}
private unsafe Auto<DisposableImageView> CreateSwapchainImageView(Image swapchainImage, VkFormat format)
{
var componentMapping = new ComponentMapping(
ComponentSwizzle.R,
ComponentSwizzle.G,
ComponentSwizzle.B,
ComponentSwizzle.A);
var aspectFlags = ImageAspectFlags.ColorBit;
var subresourceRange = new ImageSubresourceRange(aspectFlags, 0, 1, 0, 1);
var imageCreateInfo = new ImageViewCreateInfo()
{
SType = StructureType.ImageViewCreateInfo,
Image = swapchainImage,
ViewType = ImageViewType.Type2D,
Format = format,
Components = componentMapping,
SubresourceRange = subresourceRange
};
_gd.Api.CreateImageView(_device, imageCreateInfo, null, out var imageView).ThrowOnError();
return new Auto<DisposableImageView>(new DisposableImageView(_gd.Api, _device, imageView));
}
private static SurfaceFormatKHR ChooseSwapSurfaceFormat(SurfaceFormatKHR[] availableFormats)
{
if (availableFormats.Length == 1 && availableFormats[0].Format == VkFormat.Undefined)
{
return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.PaceSrgbNonlinearKhr);
}
foreach (var format in availableFormats)
{
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
{
return format;
}
}
return availableFormats[0];
}
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled)
{
if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
{
return PresentModeKHR.ImmediateKhr;
}
else if (availablePresentModes.Contains(PresentModeKHR.MailboxKhr))
{
return PresentModeKHR.MailboxKhr;
}
else if (availablePresentModes.Contains(PresentModeKHR.FifoKhr))
{
return PresentModeKHR.FifoKhr;
}
else
{
return PresentModeKHR.FifoKhr;
}
}
public static Extent2D ChooseSwapExtent(SurfaceCapabilitiesKHR capabilities)
{
if (capabilities.CurrentExtent.Width != uint.MaxValue)
{
return capabilities.CurrentExtent;
}
else
{
uint width = Math.Max(capabilities.MinImageExtent.Width, Math.Min(capabilities.MaxImageExtent.Width, SurfaceWidth));
uint height = Math.Max(capabilities.MinImageExtent.Height, Math.Min(capabilities.MaxImageExtent.Height, SurfaceHeight));
return new Extent2D(width, height);
}
}
public unsafe override void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback)
{
_gd.PipelineInternal.AutoFlush.Present();
uint nextImage = 0;
while (true)
{
var acquireResult = _gd.SwapchainApi.AcquireNextImage(
_device,
_swapchain,
ulong.MaxValue,
_imageAvailableSemaphore,
new Fence(),
ref nextImage);
if (acquireResult == Result.ErrorOutOfDateKhr ||
acquireResult == Result.SuboptimalKhr ||
_vsyncModeChanged)
{
RecreateSwapchain();
}
else
{
acquireResult.ThrowOnError();
break;
}
}
var swapchainImage = _swapchainImages[nextImage];
_gd.FlushAllCommands();
var cbs = _gd.CommandBufferPool.Rent();
Transition(
cbs.CommandBuffer,
swapchainImage,
0,
AccessFlags.TransferWriteBit,
ImageLayout.Undefined,
ImageLayout.General);
var view = (TextureView)texture;
int srcX0, srcX1, srcY0, srcY1;
float scale = view.ScaleFactor;
if (crop.Left == 0 && crop.Right == 0)
{
srcX0 = 0;
srcX1 = (int)(view.Width / scale);
}
else
{
srcX0 = crop.Left;
srcX1 = crop.Right;
}
if (crop.Top == 0 && crop.Bottom == 0)
{
srcY0 = 0;
srcY1 = (int)(view.Height / scale);
}
else
{
srcY0 = crop.Top;
srcY1 = crop.Bottom;
}
if (scale != 1f)
{
srcX0 = (int)(srcX0 * scale);
srcY0 = (int)(srcY0 * scale);
srcX1 = (int)Math.Ceiling(srcX1 * scale);
srcY1 = (int)Math.Ceiling(srcY1 * scale);
}
if (ScreenCaptureRequested)
{
CaptureFrame(view, srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0, view.Info.Format.IsBgr(), crop.FlipX, crop.FlipY);
ScreenCaptureRequested = false;
}
float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY));
float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX));
int dstWidth = (int)(_width * ratioX);
int dstHeight = (int)(_height * ratioY);
int dstPaddingX = (_width - dstWidth) / 2;
int dstPaddingY = (_height - dstHeight) / 2;
int dstX0 = crop.FlipX ? _width - dstPaddingX : dstPaddingX;
int dstX1 = crop.FlipX ? dstPaddingX : _width - dstPaddingX;
int dstY0 = crop.FlipY ? dstPaddingY : _height - dstPaddingY;
int dstY1 = crop.FlipY ? _height - dstPaddingY : dstPaddingY;
_gd.HelperShader.Blit(
_gd,
cbs,
view,
_swapchainImageViews[nextImage],
_width,
_height,
_format,
new Extents2D(srcX0, srcY0, srcX1, srcY1),
new Extents2D(dstX0, dstY1, dstX1, dstY0),
true,
true);
Transition(
cbs.CommandBuffer,
swapchainImage,
0,
0,
ImageLayout.General,
ImageLayout.PresentSrcKhr);
_gd.CommandBufferPool.Return(
cbs,
stackalloc[] { _imageAvailableSemaphore },
stackalloc[] { PipelineStageFlags.ColorAttachmentOutputBit },
stackalloc[] { _renderFinishedSemaphore });
// TODO: Present queue.
var semaphore = _renderFinishedSemaphore;
var swapchain = _swapchain;
Result result;
var presentInfo = new PresentInfoKHR()
{
SType = StructureType.PresentInfoKhr,
WaitSemaphoreCount = 1,
PWaitSemaphores = &semaphore,
SwapchainCount = 1,
PSwapchains = &swapchain,
PImageIndices = &nextImage,
PResults = &result
};
lock (_gd.QueueLock)
{
_gd.SwapchainApi.QueuePresent(_gd.Queue, presentInfo);
}
}
private unsafe void Transition(
CommandBuffer commandBuffer,
Image image,
AccessFlags srcAccess,
AccessFlags dstAccess,
ImageLayout srcLayout,
ImageLayout dstLayout)
{
var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ColorBit, 0, 1, 0, 1);
var barrier = new ImageMemoryBarrier()
{
SType = StructureType.ImageMemoryBarrier,
SrcAccessMask = srcAccess,
DstAccessMask = dstAccess,
OldLayout = srcLayout,
NewLayout = dstLayout,
SrcQueueFamilyIndex = Vk.QueueFamilyIgnored,
DstQueueFamilyIndex = Vk.QueueFamilyIgnored,
Image = image,
SubresourceRange = subresourceRange
};
_gd.Api.CmdPipelineBarrier(
commandBuffer,
PipelineStageFlags.TopOfPipeBit,
PipelineStageFlags.AllCommandsBit,
0,
0,
null,
0,
null,
1,
barrier);
}
private void CaptureFrame(TextureView texture, int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
{
byte[] bitmap = texture.GetData(x, y, width, height);
_gd.OnScreenCaptured(new ScreenCaptureImageInfo(width, height, isBgra, bitmap, flipX, flipY));
}
public override void SetSize(int width, int height)
{
// Not needed as we can get the size from the surface.
}
public override void ChangeVSyncMode(bool vsyncEnabled)
{
_vsyncEnabled = vsyncEnabled;
_vsyncModeChanged = true;
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
unsafe
{
_gd.Api.DestroySemaphore(_device, _renderFinishedSemaphore, null);
_gd.Api.DestroySemaphore(_device, _imageAvailableSemaphore, null);
for (int i = 0; i < _swapchainImageViews.Length; i++)
{
_swapchainImageViews[i].Dispose();
}
_gd.SwapchainApi.DestroySwapchain(_device, _swapchain, null);
}
}
}
public override void Dispose()
{
Dispose(true);
}
}
}