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Ryujinx/Ryujinx.Graphics.GAL/IBuffer.cs

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341 B
C#

using System;
namespace Ryujinx.Graphics.GAL
{
public interface IBuffer : IDisposable
{
void CopyTo(IBuffer destination, int srcOffset, int dstOffset, int size);
byte[] GetData(int offset, int size);
void SetData(ReadOnlySpan<byte> data);
void SetData(int offset, ReadOnlySpan<byte> data);
}
}