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Ryujinx/ARMeilleure/Decoders/OpCode32.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

23 lines
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743 B
C#

namespace ARMeilleure.Decoders
{
class OpCode32 : OpCode
{
public Condition Cond { get; protected set; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32(inst, address, opCode);
public OpCode32(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
RegisterSize = RegisterSize.Int32;
Cond = (Condition)((uint)opCode >> 28);
}
public uint GetPc()
{
// Due to backwards compatibility and legacy behavior of ARMv4 CPUs pipeline,
// the PC actually points 2 instructions ahead.
return (uint)Address + (uint)OpCodeSizeInBytes * 2;
}
}
}