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CodeGen
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Use explicit buffer and texture bindings on shaders (#1666)
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2020-11-08 12:10:00 +01:00 |
Decoders
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Implement CAL and RET shader instructions (#1618)
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2020-10-25 17:00:44 -03:00 |
Instructions
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Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
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2020-11-02 16:53:23 -03:00 |
IntermediateRepresentation
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Implement CAL and RET shader instructions (#1618)
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2020-10-25 17:00:44 -03:00 |
StructuredIr
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Implement CAL and RET shader instructions (#1618)
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2020-10-25 17:00:44 -03:00 |
Translation
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Use explicit buffer and texture bindings on shaders (#1666)
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2020-11-08 12:10:00 +01:00 |
BufferDescriptor.cs
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Use explicit buffer and texture bindings on shaders (#1666)
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2020-11-08 12:10:00 +01:00 |
IGpuAccessor.cs
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Use explicit buffer and texture bindings on shaders (#1666)
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2020-11-08 12:10:00 +01:00 |
InputTopology.cs
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Support texture rectangle targets (non-normalized coords)
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2020-01-09 02:13:00 +01:00 |
OutputTopology.cs
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Support texture rectangle targets (non-normalized coords)
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2020-01-09 02:13:00 +01:00 |
Ryujinx.Graphics.Shader.csproj
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Implement Zero-Configuration Resolution Scaling (#1365)
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2020-07-07 04:41:07 +02:00 |
SamplerType.cs
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Avoid sampler conflicts on bindless samplers with the same name (#1642)
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2020-10-28 21:20:43 +01:00 |
ShaderProgram.cs
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Refactor shader GPU state and memory access (#1203)
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2020-05-06 11:02:28 +10:00 |
ShaderProgramInfo.cs
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Remove output interpolation qualifier (#1070)
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2020-04-02 12:24:55 +11:00 |
ShaderStage.cs
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TextureDescriptor.cs
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Use explicit buffer and texture bindings on shaders (#1666)
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2020-11-08 12:10:00 +01:00 |
TextureFormat.cs
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Implement SULD shader instruction (#1117)
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2020-04-22 09:35:28 +10:00 |
TextureUsageFlags.cs
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Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
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2020-11-02 16:53:23 -03:00 |