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Ryujinx/Ryujinx.HLE/HOS/Services/Settings
Joshi234 51f7cc1483
Implemented ISystemSettingsServer.IsUserSystemClockAutomaticCorrectionEnabled (#1932)
* Added IsUserSystemClockAutomaticCorrectionEnabled

This is used when a game want to check if you game is synced with a server

* Update ISystemSettingsServer.cs

* Implemented OpenDataStorageWithProgramIndex

* Update IFileSystemProxy.cs

* Commited that file on accidant

* Update IFileSystemProxy.cs

* Revert "Merge branch 'master' of https://github.com/Joshi234/Ryujinx"

This reverts commit 375f430455, reversing
changes made to 672e2c8f7d.

* Revert "Update IFileSystemProxy.cs"

This reverts commit 672e2c8f7d.

* Update IFileSystemProxy.cs

* Update ISystemSettingsServer.cs

* removed accidantel addition of IFileSystemProxy.OpenDataStorageWithProgramIndex

* Update Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix formating and add missing stub

* Update ISystemSettingsServer.cs

* Update ISystemSettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2021-02-09 09:41:31 +01:00
..
IFactorySettingsServer.cs
IFirmwareDebugSettingsServer.cs
ISettingsServer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
ISystemSettingsServer.cs Implemented ISystemSettingsServer.IsUserSystemClockAutomaticCorrectionEnabled (#1932) 2021-02-09 09:41:31 +01:00
KeyCodeMaps.cs set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 (#1210) 2020-05-05 20:50:53 +02:00
NxSettings.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
ResultCode.cs Add various error codes to Settings (#1229) 2020-05-10 13:33:15 +02:00