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Ryujinx/ChocolArm64/State
gdkchan b8133c1997
Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler

* Add a single core-like scheduling mode, enabled by default

* Clear exclusive monitor on context switch

* Add SetThreadActivity, misc fixes

* Implement WaitForAddress and SignalToAddress svcs, misc fixes

* Misc fixes (on SetActivity and Arbiter), other tweaks

* Rebased

* Add missing null check

* Rename multicore key on config, fix UpdatePriorityInheritance

* Make scheduling data MLQs private

* nit: Ordering
2018-09-18 20:36:43 -03:00
..
AExecutionMode.cs Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
APState.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ARegister.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ARegisterSize.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ARegisterType.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ARoundMode.cs Fix cpu issue with cmp optimization, add HINT and FRINTX (scalar) instructions, fix for NvFlinger sometimes missing free buffers 2018-02-24 11:19:28 -03:00
AThreadState.cs Thread scheduler rewrite (#393) 2018-09-18 20:36:43 -03:00