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Ryujinx/Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs
gdkchan fbb4019ed5
Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel

* Move physical memory instance to the memory manager, and the caches to the physical memory

* PR feedback
2021-06-29 19:32:02 +02:00

310 lines
15 KiB
C#

using Ryujinx.Common.Collections;
using System.Collections.Generic;
using System;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Common.Logging;
namespace Ryujinx.HLE.HOS.Services.Nv
{
class NvMemoryAllocator
{
private const ulong AddressSpaceSize = 1UL << 40;
private const ulong DefaultStart = 1UL << 32;
private const ulong InvalidAddress = 0;
private const ulong PageSize = MemoryManager.PageSize;
private const ulong PageMask = MemoryManager.PageMask;
public const ulong PteUnmapped = MemoryManager.PteUnmapped;
// Key --> Start Address of Region
// Value --> End Address of Region
private readonly TreeDictionary<ulong, ulong> _tree = new TreeDictionary<ulong, ulong>();
private readonly Dictionary<ulong, LinkedListNode<ulong>> _dictionary = new Dictionary<ulong, LinkedListNode<ulong>>();
private readonly LinkedList<ulong> _list = new LinkedList<ulong>();
public NvMemoryAllocator()
{
_tree.Add(PageSize, AddressSpaceSize);
LinkedListNode<ulong> node = _list.AddFirst(PageSize);
_dictionary[PageSize] = node;
}
/// <summary>
/// Marks a range of memory as consumed by removing it from the tree.
/// This function will split memory regions if there is available space.
/// </summary>
/// <param name="va">Virtual address at which to allocate</param>
/// <param name="size">Size of the allocation in bytes</param>
/// <param name="referenceAddress">Reference to the address of memory where the allocation can take place</param>
#region Memory Allocation
public void AllocateRange(ulong va, ulong size, ulong referenceAddress = InvalidAddress)
{
lock (_tree)
{
Logger.Debug?.Print(LogClass.ServiceNv, $"Allocating range from 0x{va:X} to 0x{(va + size):X}.");
if (referenceAddress != InvalidAddress)
{
ulong endAddress = va + size;
ulong referenceEndAddress = _tree.Get(referenceAddress);
if (va >= referenceAddress)
{
// Need Left Node
if (va > referenceAddress)
{
ulong leftEndAddress = va;
// Overwrite existing block with its new smaller range.
_tree.Add(referenceAddress, leftEndAddress);
Logger.Debug?.Print(LogClass.ServiceNv, $"Created smaller address range from 0x{referenceAddress:X} to 0x{leftEndAddress:X}.");
}
else
{
// We need to get rid of the large chunk.
_tree.Remove(referenceAddress);
}
ulong rightSize = referenceEndAddress - endAddress;
// If leftover space, create a right node.
if (rightSize > 0)
{
Logger.Debug?.Print(LogClass.ServiceNv, $"Created smaller address range from 0x{endAddress:X} to 0x{referenceEndAddress:X}.");
_tree.Add(endAddress, referenceEndAddress);
LinkedListNode<ulong> node = _list.AddAfter(_dictionary[referenceAddress], endAddress);
_dictionary[endAddress] = node;
}
if (va == referenceAddress)
{
_list.Remove(_dictionary[referenceAddress]);
_dictionary.Remove(referenceAddress);
}
}
}
}
}
/// <summary>
/// Marks a range of memory as free by adding it to the tree.
/// This function will automatically compact the tree when it determines there are multiple ranges of free memory adjacent to each other.
/// </summary>
/// <param name="va">Virtual address at which to deallocate</param>
/// <param name="size">Size of the allocation in bytes</param>
public void DeallocateRange(ulong va, ulong size)
{
lock (_tree)
{
Logger.Debug?.Print(LogClass.ServiceNv, $"Deallocating address range from 0x{va:X} to 0x{(va + size):X}.");
ulong freeAddressStartPosition = _tree.Floor(va);
if (freeAddressStartPosition != InvalidAddress)
{
LinkedListNode<ulong> node = _dictionary[freeAddressStartPosition];
ulong targetPrevAddress = _dictionary[freeAddressStartPosition].Previous != null ? _dictionary[_dictionary[freeAddressStartPosition].Previous.Value].Value : InvalidAddress;
ulong targetNextAddress = _dictionary[freeAddressStartPosition].Next != null ? _dictionary[_dictionary[freeAddressStartPosition].Next.Value].Value : InvalidAddress;
ulong expandedStart = va;
ulong expandedEnd = va + size;
while (targetPrevAddress != InvalidAddress)
{
ulong prevAddress = targetPrevAddress;
ulong prevEndAddress = _tree.Get(targetPrevAddress);
if (prevEndAddress >= expandedStart)
{
expandedStart = targetPrevAddress;
LinkedListNode<ulong> prevPtr = _dictionary[prevAddress];
if (prevPtr.Previous != null)
{
targetPrevAddress = prevPtr.Previous.Value;
}
else
{
targetPrevAddress = InvalidAddress;
}
node = node.Previous;
_tree.Remove(prevAddress);
_list.Remove(_dictionary[prevAddress]);
_dictionary.Remove(prevAddress);
}
else
{
break;
}
}
while (targetNextAddress != InvalidAddress)
{
ulong nextAddress = targetNextAddress;
ulong nextEndAddress = _tree.Get(targetNextAddress);
if (nextAddress <= expandedEnd)
{
expandedEnd = Math.Max(expandedEnd, nextEndAddress);
LinkedListNode<ulong> nextPtr = _dictionary[nextAddress];
if (nextPtr.Next != null)
{
targetNextAddress = nextPtr.Next.Value;
}
else
{
targetNextAddress = InvalidAddress;
}
_tree.Remove(nextAddress);
_list.Remove(_dictionary[nextAddress]);
_dictionary.Remove(nextAddress);
}
else
{
break;
}
}
Logger.Debug?.Print(LogClass.ServiceNv, $"Deallocation resulted in new free range from 0x{expandedStart:X} to 0x{expandedEnd:X}.");
_tree.Add(expandedStart, expandedEnd);
LinkedListNode<ulong> nodePtr = _list.AddAfter(node, expandedStart);
_dictionary[expandedStart] = nodePtr;
}
}
}
/// <summary>
/// Gets the address of an unused (free) region of the specified size.
/// </summary>
/// <param name="size">Size of the region in bytes</param>
/// <param name="freeAddressStartPosition">Position at which memory can be allocated</param>
/// <param name="alignment">Required alignment of the region address in bytes</param>
/// <param name="start">Start address of the search on the address space</param>
/// <returns>GPU virtual address of the allocation, or an all ones mask in case of failure</returns>
public ulong GetFreeAddress(ulong size, out ulong freeAddressStartPosition, ulong alignment = 1, ulong start = DefaultStart)
{
// Note: Address 0 is not considered valid by the driver,
// when 0 is returned it's considered a mapping error.
lock (_tree)
{
Logger.Debug?.Print(LogClass.ServiceNv, $"Searching for a free address @ 0x{start:X} of size 0x{size:X}.");
ulong address = start;
if (alignment == 0)
{
alignment = 1;
}
alignment = (alignment + PageMask) & ~PageMask;
if (address < AddressSpaceSize)
{
bool reachedEndOfAddresses = false;
ulong targetAddress;
if (start == DefaultStart)
{
Logger.Debug?.Print(LogClass.ServiceNv, $"Target address set to start of the last available range: 0x{_list.Last.Value:X}.");
targetAddress = _list.Last.Value;
}
else
{
targetAddress = _tree.Floor(address);
Logger.Debug?.Print(LogClass.ServiceNv, $"Target address set to floor of 0x{address:X}; resulted in 0x{targetAddress:X}.");
if (targetAddress == InvalidAddress)
{
targetAddress = _tree.Ceiling(address);
Logger.Debug?.Print(LogClass.ServiceNv, $"Target address was invalid, set to ceiling of 0x{address:X}; resulted in 0x{targetAddress:X}");
}
}
while (address < AddressSpaceSize)
{
if (targetAddress != InvalidAddress)
{
if (address >= targetAddress)
{
if (address + size <= _tree.Get(targetAddress))
{
Logger.Debug?.Print(LogClass.ServiceNv, $"Found a suitable free address range from 0x{targetAddress:X} to 0x{_tree.Get(targetAddress):X} for 0x{address:X}.");
freeAddressStartPosition = targetAddress;
return address;
}
else
{
Logger.Debug?.Print(LogClass.ServiceNv, "Address requirements exceeded the available space in the target range.");
LinkedListNode<ulong> nextPtr = _dictionary[targetAddress];
if (nextPtr.Next != null)
{
targetAddress = nextPtr.Next.Value;
Logger.Debug?.Print(LogClass.ServiceNv, $"Moved search to successor range starting at 0x{targetAddress:X}.");
}
else
{
if (reachedEndOfAddresses)
{
Logger.Debug?.Print(LogClass.ServiceNv, "Exiting loop, a full pass has already been completed w/ no suitable free address range.");
break;
}
else
{
reachedEndOfAddresses = true;
address = start;
targetAddress = _tree.Floor(address);
Logger.Debug?.Print(LogClass.ServiceNv, $"Reached the end of the available free ranges, restarting loop @ 0x{targetAddress:X} for 0x{address:X}.");
}
}
}
}
else
{
address += PageSize * (targetAddress / PageSize - (address / PageSize));
ulong remainder = address % alignment;
if (remainder != 0)
{
address = (address - remainder) + alignment;
}
Logger.Debug?.Print(LogClass.ServiceNv, $"Reset and aligned address to {address:X}.");
if (address + size > AddressSpaceSize && !reachedEndOfAddresses)
{
reachedEndOfAddresses = true;
address = start;
targetAddress = _tree.Floor(address);
Logger.Debug?.Print(LogClass.ServiceNv, $"Address requirements exceeded the capacity of available address space, restarting loop @ 0x{targetAddress:X} for 0x{address:X}.");
}
}
}
else
{
break;
}
}
}
Logger.Debug?.Print(LogClass.ServiceNv, $"No suitable address range found; returning: 0x{InvalidAddress:X}.");
freeAddressStartPosition = InvalidAddress;
}
return PteUnmapped;
}
/// <summary>
/// Checks if a given memory region is mapped or reserved.
/// </summary>
/// <param name="gpuVa">GPU virtual address of the page</param>
/// <param name="size">Size of the allocation in bytes</param>
/// <param name="freeAddressStartPosition">Nearest lower address that memory can be allocated</param>
/// <returns>True if the page is mapped or reserved, false otherwise</returns>
public bool IsRegionInUse(ulong gpuVa, ulong size, out ulong freeAddressStartPosition)
{
lock (_tree)
{
ulong floorAddress = _tree.Floor(gpuVa);
freeAddressStartPosition = floorAddress;
if (floorAddress != InvalidAddress)
{
return !(gpuVa >= floorAddress && ((gpuVa + size) <= _tree.Get(floorAddress)));
}
}
return true;
}
#endregion
}
}