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Ryujinx/Ryujinx.Graphics.Shader
2020-01-09 02:13:00 +01:00
..
CodeGen Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
Decoders Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
Instructions Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
IntermediateRepresentation Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
StructuredIr Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
Translation Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
BufferDescriptor.cs
DefineNames.cs
InterpolationQualifier.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
SamplerType.cs Add partial support for array of samplers, and add pass to identify them from bindless texture accesses 2020-01-09 02:13:00 +01:00
ShaderConfig.cs
ShaderHeader.cs
ShaderProgram.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
ShaderProgramInfo.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
ShaderStage.cs
TextureDescriptor.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00