mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 06:56:39 +00:00
e17eb7bfaf
* amadeus: Update to REV10 This implements all the changes made with REV10 on 13.0.0. * Address Ack's comment * Address gdkchan's comment
91 lines
3.6 KiB
C#
91 lines
3.6 KiB
C#
//
|
|
// Copyright (c) 2019-2021 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using Ryujinx.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp.State
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x80)]
|
|
public struct AuxiliaryBufferHeader
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x40)]
|
|
public struct AuxiliaryBufferInfo
|
|
{
|
|
private const uint ReadOffsetPosition = 0x0;
|
|
private const uint WriteOffsetPosition = 0x4;
|
|
private const uint LostSampleCountPosition = 0x8;
|
|
private const uint TotalSampleCountPosition = 0xC;
|
|
|
|
public uint ReadOffset;
|
|
public uint WriteOffset;
|
|
public uint LostSampleCount;
|
|
public uint TotalSampleCount;
|
|
private unsafe fixed uint _unknown[12];
|
|
|
|
public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + ReadOffsetPosition);
|
|
}
|
|
|
|
public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + WriteOffsetPosition);
|
|
}
|
|
|
|
public static uint GetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + LostSampleCountPosition);
|
|
}
|
|
|
|
public static uint GetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + TotalSampleCountPosition);
|
|
}
|
|
|
|
public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + ReadOffsetPosition, value);
|
|
}
|
|
|
|
public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + WriteOffsetPosition, value);
|
|
}
|
|
|
|
public static void SetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + LostSampleCountPosition, value);
|
|
}
|
|
|
|
public static void SetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + TotalSampleCountPosition, value);
|
|
}
|
|
|
|
public static void Reset(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
// NOTE: Lost sample count is never reset, since REV10.
|
|
manager.Write(bufferAddress + ReadOffsetPosition, 0UL);
|
|
manager.Write(bufferAddress + TotalSampleCountPosition, 0);
|
|
}
|
|
}
|
|
|
|
public AuxiliaryBufferInfo CpuBufferInfo;
|
|
public AuxiliaryBufferInfo DspBufferInfo;
|
|
}
|
|
}
|