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Ryujinx/src
Piplup c98b7fc702
Workaround bug on logic op with float framebuffer (#6858)
* intel workaround

built on top of the amd workaround

* forgot to update the note

* Logic Change

Enabled workaround for all vendors that aren't nvidia

* Applied Suggestions
2024-05-23 22:57:26 -03:00
..
ARMeilleure Replace "List.ForEach" for "foreach" (#6783) 2024-05-08 13:53:25 +02:00
Ryujinx Disable keyboard controller input while swkbd is open (foreground) (second attempt) (#6808) 2024-05-17 16:58:03 -03:00
Ryujinx.Audio Update audio renderer to REV12: Add support for splitter biquad filter (#6813) 2024-05-17 16:46:43 -03:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
Ryujinx.Audio.Backends.SoundIo Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
Ryujinx.Common chore: remove repetitive words (#6690) 2024-04-19 09:45:51 -03:00
Ryujinx.Cpu implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.Graphics.Device Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL Workaround AMD bug on logic op with float framebuffer (#6852) 2024-05-23 01:05:32 -03:00
Ryujinx.Graphics.Gpu GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
Ryujinx.Graphics.Shader Add support for bindless textures from storage buffer on Vulkan (#6721) 2024-05-14 16:47:16 +02:00
Ryujinx.Graphics.Texture Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan Workaround bug on logic op with float framebuffer (#6858) 2024-05-23 22:57:26 -03:00
Ryujinx.Gtk3 Disable keyboard controller input while swkbd is open (foreground) (second attempt) (#6808) 2024-05-17 16:58:03 -03:00
Ryujinx.Headless.SDL2 Add linux specific files to local builds (#6762) 2024-05-14 16:06:40 +02:00
Ryujinx.HLE Kernel: Wake cores from idle directly rather than through a host thread (#6837) 2024-05-22 17:47:27 -03:00
Ryujinx.Horizon Updating Concentus dependency to speed up Opus decoding (#6757) 2024-05-20 18:38:38 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Fix another NullReferenceException (#6826) 2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder (#6295) 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
Ryujinx.Tests Update audio renderer to REV12: Add support for splitter biquad filter (#6813) 2024-05-17 16:46:43 -03:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common Improves some log messages and fixes a typo (#6773) 2024-05-15 18:10:47 +02:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00