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Ryujinx/src
sunshineinabox d7c6474729
GPU: Remove unused dynamic state and pipeline settings (#6796)
* Dynamic state for Depth Bounds should not be passed to PipelineDynamicStateCreateInfo as the command to set them is never called.

Do not pass pointer to viewport and scissor as those dynamic states should be supported on all devices.

Same as above for DepthBias values.

* Code Review Suggestion

* Pipeline derivation is not implemented and is not suggested.

* Depth Bounds are not used.
2024-06-02 22:32:10 -03:00
..
ARMeilleure Avoid inexact read with 'Stream.Read' (#6847) 2024-06-02 22:16:48 +02:00
Ryujinx Avoid inexact read with 'Stream.Read' (#6847) 2024-06-02 22:16:48 +02:00
Ryujinx.Audio Update audio renderer to REV12: Add support for splitter biquad filter (#6813) 2024-05-17 16:46:43 -03:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
Ryujinx.Audio.Backends.SoundIo Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
Ryujinx.Common New pooled memory types (#6821) 2024-06-02 22:24:14 -03:00
Ryujinx.Cpu implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.Graphics.Device Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
Ryujinx.Graphics.Gpu Avoid inexact read with 'Stream.Read' (#6847) 2024-06-02 22:16:48 +02:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
Ryujinx.Graphics.Shader Vulkan: Extend full bindless to cover cases with phi nodes (#6853) 2024-05-26 15:20:10 -03:00
Ryujinx.Graphics.Texture Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video
Ryujinx.Graphics.Vulkan GPU: Remove unused dynamic state and pipeline settings (#6796) 2024-06-02 22:32:10 -03:00
Ryujinx.Gtk3 Avoid inexact read with 'Stream.Read' (#6847) 2024-06-02 22:16:48 +02:00
Ryujinx.Headless.SDL2 Add linux specific files to local builds (#6762) 2024-05-14 16:06:40 +02:00
Ryujinx.HLE Kernel: Wake cores from idle directly rather than through a host thread (#6837) 2024-05-22 17:47:27 -03:00
Ryujinx.Horizon Updating Concentus dependency to speed up Opus decoding (#6757) 2024-05-20 18:38:38 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators
Ryujinx.Input Fix another NullReferenceException (#6826) 2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder (#6295) 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
Ryujinx.Tests Update audio renderer to REV12: Add support for splitter biquad filter (#6813) 2024-05-17 16:46:43 -03:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn
Ryujinx.UI.Common Avoid inexact read with 'Stream.Read' (#6847) 2024-06-02 22:16:48 +02:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator