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hekate/bdk/libs/lvgl/lv_draw/lv_draw_img.h

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/**
* @file lv_draw_img.h
*
*/
#ifndef LV_DRAW_IMG_H
#define LV_DRAW_IMG_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
#include "../lv_core/lv_obj.h"
/*********************
* DEFINES
*********************/
#define LV_IMG_DECODER_OPEN_FAIL ((void*)(-1))
/**********************
* TYPEDEFS
**********************/
struct _lv_img_t;
typedef struct {
/* The first 8 bit is very important to distinguish the different source types.
* For more info see `lv_img_get_src_type()` in lv_img.c */
uint32_t cf :5; /* Color format: See `lv_img_color_format_t`*/
uint32_t always_zero :3; /*It the upper bits of the first byte. Always zero to look like a non-printable character*/
uint32_t reserved :2; /*Reserved to be used later*/
uint32_t w:11; /*Width of the image map*/
uint32_t h:11; /*Height of the image map*/
} lv_img_header_t;
/*Image color format*/
enum {
LV_IMG_CF_UNKOWN = 0,
LV_IMG_CF_RAW, /*Contains the file as it is. Needs custom decoder function*/
LV_IMG_CF_RAW_ALPHA, /*Contains the file as it is. The image has alpha. Needs custom decoder function*/
LV_IMG_CF_RAW_CHROMA_KEYED, /*Contains the file as it is. The image is chroma keyed. Needs custom decoder function*/
LV_IMG_CF_TRUE_COLOR, /*Color format and depth should match with LV_COLOR settings*/
LV_IMG_CF_TRUE_COLOR_ALPHA, /*Same as `LV_IMG_CF_TRUE_COLOR` but every pixel has an alpha byte*/
LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED, /*Same as `LV_IMG_CF_TRUE_COLOR` but LV_COLOR_TRANSP pixels will be transparent*/
LV_IMG_CF_INDEXED_1BIT, /*Can have 2 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_2BIT, /*Can have 4 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_4BIT, /*Can have 16 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_8BIT, /*Can have 256 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_ALPHA_1BIT, /*Can have one color and it can be drawn or not*/
LV_IMG_CF_ALPHA_2BIT, /*Can have one color but 4 different alpha value*/
LV_IMG_CF_ALPHA_4BIT, /*Can have one color but 16 different alpha value*/
LV_IMG_CF_ALPHA_8BIT, /*Can have one color but 256 different alpha value*/
};
typedef uint8_t lv_img_cf_t;
/* Image header it is compatible with
* the result image converter utility*/
typedef struct
{
lv_img_header_t header;
uint32_t data_size;
const uint8_t * data;
} lv_img_dsc_t;
/* Decoder function definitions */
/**
* Get info from an image and store in the `header`
* @param src the image source. Can be a pointer to a C array or a file name (Use `lv_img_src_get_type` to determine the type)
* @param header store the info here
* @return LV_RES_OK: info written correctly; LV_RES_INV: failed
*/
typedef lv_res_t (*lv_img_decoder_info_f_t)(const void * src, lv_img_header_t * header);
/**
* Open an image for decoding. Prepare it as it is required to read it later
* @param src the image source. Can be a pointer to a C array or a file name (Use `lv_img_src_get_type` to determine the type)
* @param style the style of image (maybe it will be required to determine a color or something)
* @return there are 3 possible return values:
* 1) buffer with the decoded image
* 2) if can decode the whole image NULL. decoder_read_line will be called to read the image line-by-line
* 3) LV_IMG_DECODER_OPEN_FAIL if the image format is unknown to the decoder or an error occurred
*/
typedef const uint8_t * (*lv_img_decoder_open_f_t)(const void * src, const lv_style_t * style);
/**
* Decode `len` pixels starting from the given `x`, `y` coordinates and store them in `buf`.
* Required only if the "open" function can't return with the whole decoded pixel array.
* @param x start x coordinate
* @param y startt y coordinate
* @param len number of pixels to decode
* @param buf a buffer to store the decoded pixels
* @return LV_RES_OK: ok; LV_RES_INV: failed
*/
typedef lv_res_t (*lv_img_decoder_read_line_f_t)(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf);
/**
* Close the pending decoding. Free resources etc.
*/
typedef void (*lv_img_decoder_close_f_t)(void);
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw an image
* @param coords the coordinates of the image
* @param mask the image will be drawn only in this area
* @param src pointer to a lv_color_t array which contains the pixels of the image
* @param style style of the image
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask,
const void * src, const lv_style_t * style, lv_opa_t opa_scale);
/**
* Get the type of an image source
* @param src pointer to an image source:
* - pointer to an 'lv_img_t' variable (image stored internally and compiled into the code)
* - a path to a file (e.g. "S:/folder/image.bin")
* - or a symbol (e.g. SYMBOL_CLOSE)
* @return type of the image source LV_IMG_SRC_VARIABLE/FILE/SYMBOL/UNKOWN
*/
lv_img_src_t lv_img_src_get_type(const void * src);
/**
* Set custom decoder functions. See the typdefs of the function typed above for more info about them
* @param info_fp info get function
* @param open_fp open function
* @param read_fp read line function
* @param close_fp clode function
*/
void lv_img_decoder_set_custom(lv_img_decoder_info_f_t info_fp, lv_img_decoder_open_f_t open_fp,
lv_img_decoder_read_line_f_t read_fp, lv_img_decoder_close_f_t close_fp);
lv_res_t lv_img_dsc_get_info(const char * src, lv_img_header_t * header);
uint8_t lv_img_color_format_get_px_size(lv_img_cf_t cf);
bool lv_img_color_format_is_chroma_keyed(lv_img_cf_t cf);
bool lv_img_color_format_has_alpha(lv_img_cf_t cf);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TEMPL_H*/