mirror of
https://github.com/CTCaer/hekate.git
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97 lines
2.7 KiB
C
97 lines
2.7 KiB
C
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/**
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* @file lv_draw_rbasic..h
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*
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*/
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#ifndef LV_DRAW_RBASIC_H
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#define LV_DRAW_RBASIC_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#ifdef LV_CONF_INCLUDE_SIMPLE
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#include "lv_conf.h"
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#else
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#include "../../lv_conf.h"
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#endif
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#if USE_LV_REAL_DRAW != 0
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#include "../lv_misc/lv_color.h"
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#include "../lv_misc/lv_area.h"
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#include "../lv_misc/lv_font.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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void lv_rpx(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa);
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/**
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* Fill an area on the display
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* @param cords_p coordinates of the area to fill
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* @param mask_p fill only o this mask
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* @param color fill color
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* @param opa opacity (ignored, only for compatibility with lv_vfill)
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*/
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void lv_rfill(const lv_area_t * cords_p, const lv_area_t * mask_p,
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lv_color_t color, lv_opa_t opa);
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/**
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* Draw a letter to the display
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* @param pos_p left-top coordinate of the latter
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* @param mask_p the letter will be drawn only on this area
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* @param font_p pointer to font
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* @param letter a letter to draw
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* @param color color of letter
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* @param opa opacity of letter (ignored, only for compatibility with lv_vletter)
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*/
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void lv_rletter(const lv_point_t * pos_p, const lv_area_t * mask_p,
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const lv_font_t * font_p, uint32_t letter,
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lv_color_t color, lv_opa_t opa);
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/**
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* When the letter is ant-aliased it needs to know the background color
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* @param bg_color the background color of the currently drawn letter
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*/
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void lv_rletter_set_background(lv_color_t color);
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/**
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* Draw a color map to the display (image)
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* @param cords_p coordinates the color map
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* @param mask_p the map will drawn only on this area
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* @param map_p pointer to a lv_color_t array
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* @param opa opacity of the map (ignored, only for compatibility with 'lv_vmap')
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* @param chroma_keyed true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
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* @param alpha_byte true: extra alpha byte is inserted for every pixel (not supported, only l'v_vmap' can draw it)
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* @param recolor mix the pixels with this color
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* @param recolor_opa the intense of recoloring
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*/
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void lv_rmap(const lv_area_t * cords_p, const lv_area_t * mask_p,
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const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
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lv_color_t recolor, lv_opa_t recolor_opa);
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/**********************
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* MACROS
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**********************/
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#endif /*USE_LV_REAL_DRAW*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /*LV_DRAW_RBASIC_H*/
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