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bdk: joycon: add bit numbers on the button struct
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1 changed files with 25 additions and 25 deletions
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@ -43,34 +43,34 @@ typedef struct _jc_gamepad_rpt_t
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struct
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{
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// Joy-Con (R).
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u32 y:1;
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u32 x:1;
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u32 b:1;
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u32 a:1;
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u32 sr_r:1;
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u32 sl_r:1;
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u32 r:1;
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u32 zr:1;
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/*00*/ u32 y:1;
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/*01*/ u32 x:1;
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/*02*/ u32 b:1;
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/*03*/ u32 a:1;
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/*04*/ u32 sr_r:1;
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/*05*/ u32 sl_r:1;
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/*06*/ u32 r:1;
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/*07*/ u32 zr:1;
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// Shared
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u32 minus:1;
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u32 plus:1;
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u32 r3:1;
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u32 l3:1;
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u32 home:1;
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u32 cap:1;
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u32 pad:1;
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u32 wired:1;
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/*08*/ u32 minus:1;
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/*09*/ u32 plus:1;
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/*10*/ u32 r3:1;
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/*11*/ u32 l3:1;
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/*12*/ u32 home:1;
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/*13*/ u32 cap:1;
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/*14*/ u32 pad:1;
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/*15*/ u32 wired:1;
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// Joy-Con (L).
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u32 down:1;
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u32 up:1;
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u32 right:1;
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u32 left:1;
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u32 sr_l:1;
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u32 sl_l:1;
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u32 l:1;
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u32 zl:1;
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/*16*/ u32 down:1;
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/*17*/ u32 up:1;
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/*18*/ u32 right:1;
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/*19*/ u32 left:1;
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/*20*/ u32 sr_l:1;
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/*21*/ u32 sl_l:1;
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/*22*/ u32 l:1;
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/*23*/ u32 zl:1;
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};
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u32 buttons;
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};
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