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bdk: display: fully streamline dc/win setup

As explained before, Nvidia just grabbed the whole dynamic init and made arrays
of it, without actually optimizing it.
The second part of the streamline aims to fully de-duplicate that.
- Completely remove all already set registers for DC/DISP/WIN.
- Do not touch other windows when a specific window is setup.
- Init Window D also together with A/B/C since code is made for DISPA.
- Add missing increase for syncpt 1.
This commit is contained in:
CTCaer 2024-06-02 08:22:20 +03:00
parent b3be7e7a41
commit 72f980d0f4
3 changed files with 77 additions and 122 deletions

View file

@ -710,7 +710,7 @@ static void _display_panel_and_hw_end(bool no_panel_deinit)
// Not here.
// Propagate changes to all register buffers and disable host cmd packets during video.
DISPLAY_A(_DIREG(DC_CMD_STATE_ACCESS)) = READ_MUX | WRITE_MUX;
DISPLAY_A(_DIREG(DC_CMD_STATE_ACCESS)) = READ_MUX_ACTIVE | WRITE_MUX_ACTIVE;
DSI(_DSIREG(DSI_VIDEO_MODE_CONTROL)) = 0;
// De-initialize video controller.
@ -840,14 +840,15 @@ void display_set_decoded_panel_id(u32 id)
void display_color_screen(u32 color)
{
// Disable all windows.
exec_cfg((u32 *)DISPLAY_A_BASE, _di_win_one_color, ARRAY_SIZE(_di_win_one_color));
// Configure display to show single color.
DISPLAY_A(_DIREG(DC_WIN_AD_WIN_OPTIONS)) = 0;
DISPLAY_A(_DIREG(DC_WIN_BD_WIN_OPTIONS)) = 0;
DISPLAY_A(_DIREG(DC_WIN_CD_WIN_OPTIONS)) = 0;
DISPLAY_A(_DIREG(DC_DISP_BLEND_BACKGROUND_COLOR)) = color;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = (DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) & 0xFFFFFFFE) | GENERAL_ACT_REQ;
// Arm and activate changes.
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE | WIN_D_UPDATE;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ | WIN_D_ACT_REQ;
usleep(35000); // Wait 2 frames. No need on Aula.
if (_display_id != PANEL_SAM_AMS699VC01)

View file

@ -43,8 +43,8 @@
// DC_CMD non-shadowed command/sync registers.
#define DC_CMD_GENERAL_INCR_SYNCPT 0x00
#define SYNCPT_GENERAL_INDX(x) (((x) & 0xff) << 0)
#define SYNCPT_GENERAL_COND(x) (((x) & 0xff) << 8)
#define SYNCPT_GENERAL_INDX(x) (((x) & 0xFF) << 0)
#define SYNCPT_GENERAL_COND(x) (((x) & 0xFF) << 8)
#define COND_REG_WR_SAFE 3
#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x01
@ -52,7 +52,7 @@
#define SYNCPT_CNTRL_NO_STALL BIT(8)
#define DC_CMD_CONT_SYNCPT_VSYNC 0x28
#define SYNCPT_VSYNC_INDX(x) (((x) & 0xff) << 0)
#define SYNCPT_VSYNC_INDX(x) (((x) & 0xFF) << 0)
#define SYNCPT_VSYNC_ENABLE BIT(8)
#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
@ -80,8 +80,10 @@
#define DC_CMD_INT_POLARITY 0x3B
#define DC_CMD_STATE_ACCESS 0x40
#define READ_MUX BIT(0)
#define WRITE_MUX BIT(2)
#define READ_MUX_ASSEMBLY 0x0
#define WRITE_MUX_ASSEMBLY 0x0
#define READ_MUX_ACTIVE BIT(0)
#define WRITE_MUX_ACTIVE BIT(2)
#define DC_CMD_STATE_CONTROL 0x41
#define GENERAL_ACT_REQ BIT(0)
@ -179,30 +181,30 @@
#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
#define DC_DISP_DISP_TIMING_OPTIONS 0x405
#define VSYNC_H_POSITION(x) (((x) & 0x1fff) << 0)
#define VSYNC_H_POSITION(x) (((x) & 0x1FFF) << 0)
#define DC_DISP_REF_TO_SYNC 0x406
#define H_REF_TO_SYNC(x) (((x) & 0x1fff) << 0) // Min 0 pixel clock.
#define V_REF_TO_SYNC(x) (((x) & 0x1fff) << 16) // Min 1 line clock.
#define H_REF_TO_SYNC(x) (((x) & 0x1FFF) << 0) // Min 0 pixel clock.
#define V_REF_TO_SYNC(x) (((x) & 0x1FFF) << 16) // Min 1 line clock.
#define DC_DISP_SYNC_WIDTH 0x407
#define H_SYNC_WIDTH(x) (((x) & 0x1fff) << 0) // Min 1 pixel clock.
#define V_SYNC_WIDTH(x) (((x) & 0x1fff) << 16) // Min 1 line clock.
#define H_SYNC_WIDTH(x) (((x) & 0x1FFF) << 0) // Min 1 pixel clock.
#define V_SYNC_WIDTH(x) (((x) & 0x1FFF) << 16) // Min 1 line clock.
#define DC_DISP_BACK_PORCH 0x408
#define H_BACK_PORCH(x) (((x) & 0x1fff) << 0)
#define V_BACK_PORCH(x) (((x) & 0x1fff) << 16)
#define H_BACK_PORCH(x) (((x) & 0x1FFF) << 0)
#define V_BACK_PORCH(x) (((x) & 0x1FFF) << 16)
#define DC_DISP_ACTIVE 0x409
#define H_DISP_ACTIVE(x) (((x) & 0x1fff) << 0) // Min 16 pixel clock.
#define V_DISP_ACTIVE(x) (((x) & 0x1fff) << 16) // Min 16 line clock.
#define H_DISP_ACTIVE(x) (((x) & 0x1FFF) << 0) // Min 16 pixel clock.
#define V_DISP_ACTIVE(x) (((x) & 0x1FFF) << 16) // Min 16 line clock.
#define DC_DISP_FRONT_PORCH 0x40A
#define H_FRONT_PORCH(x) (((x) & 0x1fff) << 0) // Min -=PS_=-H_REF_TO_SYNC + 1
#define V_FRONT_PORCH(x) (((x) & 0x1fff) << 16) // Min -=PS_=-V_REF_TO_SYNC + 1
#define H_FRONT_PORCH(x) (((x) & 0x1FFF) << 0) // Min -=PS_=-H_REF_TO_SYNC + 1
#define V_FRONT_PORCH(x) (((x) & 0x1FFF) << 16) // Min -=PS_=-V_REF_TO_SYNC + 1
#define DC_DISP_DISP_CLOCK_CONTROL 0x42E
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xFF)
#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
@ -271,6 +273,7 @@
#define CURSOR_COLOR(r,g,b) (((r) & 0xFF) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16))
#define DC_DISP_CURSOR_START_ADDR 0x43E
#define DC_DISP_CURSOR_START_ADDR_NS 0x43F
#define CURSOR_CLIPPING(w) ((w) << 28)
#define CURSOR_CLIP_WIN_A 1
#define CURSOR_CLIP_WIN_B 2
@ -282,6 +285,7 @@
#define DC_DISP_CURSOR_POSITION 0x440
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4E4
#define DC_DISP_CURSOR_START_ADDR_HI 0x4EC
#define DC_DISP_CURSOR_START_ADDR_HI_NS 0x4ED
#define DC_DISP_BLEND_CURSOR_CONTROL 0x4F1
#define CURSOR_BLEND_2BIT (0 << 24)
#define CURSOR_BLEND_R8G8B8A8 (1 << 24)
@ -378,27 +382,27 @@
#define WIN_COLOR_DEPTH_YUV444SP 0x3C
#define DC_WIN_POSITION 0x704
#define H_POSITION(x) (((x) & 0xffff) << 0) // Support negative.
#define V_POSITION(x) (((x) & 0xffff) << 16) // Support negative.
#define H_POSITION(x) (((x) & 0xFFFF) << 0) // Support negative.
#define V_POSITION(x) (((x) & 0xFFFF) << 16) // Support negative.
#define DC_WIN_SIZE 0x705
#define H_SIZE(x) (((x) & 0x1fff) << 0)
#define V_SIZE(x) (((x) & 0x1fff) << 16)
#define H_SIZE(x) (((x) & 0x1FFF) << 0)
#define V_SIZE(x) (((x) & 0x1FFF) << 16)
#define DC_WIN_PRESCALED_SIZE 0x706
#define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16)
#define H_PRESCALED_SIZE(x) (((x) & 0x7FFF) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1FFF) << 16)
#define DC_WIN_H_INITIAL_DDA 0x707
#define DC_WIN_V_INITIAL_DDA 0x708
#define DC_WIN_DDA_INC 0x709
#define H_DDA_INC(x) (((x) & 0xffff) << 0)
#define V_DDA_INC(x) (((x) & 0xffff) << 16)
#define H_DDA_INC(x) (((x) & 0xFFFF) << 0)
#define V_DDA_INC(x) (((x) & 0xFFFF) << 16)
#define DC_WIN_LINE_STRIDE 0x70A
#define LINE_STRIDE(x) (x)
#define UV_LINE_STRIDE(x) (((x) & 0xffff) << 16)
#define UV_LINE_STRIDE(x) (((x) & 0xFFFF) << 16)
#define DC_WIN_DV_CONTROL 0x70E
#define DV_CTRL_R(r) (((r) & 7) << 16)
@ -406,9 +410,9 @@
#define DV_CTRL_B(b) (((b) & 7) << 0)
#define DC_WINBUF_BLEND_LAYER_CONTROL 0x716
#define WIN_BLEND_DEPTH(x) (((x) & 0xff) << 0)
#define WIN_K1(x) (((x) & 0xff) << 8)
#define WIN_K2(x) (((x) & 0xff) << 16)
#define WIN_BLEND_DEPTH(x) (((x) & 0xFF) << 0)
#define WIN_K1(x) (((x) & 0xFF) << 8)
#define WIN_K2(x) (((x) & 0xFF) << 16)
#define WIN_BLEND_ENABLE (0 << 24)
#define WIN_BLEND_BYPASS (1 << 24)
@ -439,8 +443,8 @@
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 (3 << 12)
#define DC_WINBUF_BLEND_ALPHA_1BIT 0x719
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xff) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xff) << 8)
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xFF) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xFF) << 8)
/*! The following registers are A/B/C shadows of the 0xBC0/0xDC0/0xFC0 registers (see DISPLAY_WINDOW_HEADER). */
#define DC_WINBUF_START_ADDR 0x800
@ -532,8 +536,8 @@
#define DSI_PKT_LEN_2_3 0x35
#define DSI_PKT_LEN_4_5 0x36
#define DSI_PKT_LEN_6_7 0x37
#define PKT0_LEN(x) (((x) & 0xffff) << 0)
#define PKT1_LEN(x) (((x) & 0xffff) << 16)
#define PKT0_LEN(x) (((x) & 0xFFFF) << 0)
#define PKT1_LEN(x) (((x) & 0xFFFF) << 16)
#define DSI_PHY_TIMING_0 0x3C
#define DSI_PHY_TIMING_1 0x3D
@ -541,20 +545,20 @@
#define DSI_BTA_TIMING 0x3F
#define DSI_TIMEOUT_0 0x44
#define DSI_TIMEOUT_HTX(x) (((x) & 0xffff) << 0)
#define DSI_TIMEOUT_LRX(x) (((x) & 0xffff) << 16)
#define DSI_TIMEOUT_HTX(x) (((x) & 0xFFFF) << 0)
#define DSI_TIMEOUT_LRX(x) (((x) & 0xFFFF) << 16)
#define DSI_TIMEOUT_1 0x45
#define DSI_TIMEOUT_TA(x) (((x) & 0xffff) << 0)
#define DSI_TIMEOUT_PR(x) (((x) & 0xffff) << 16)
#define DSI_TIMEOUT_TA(x) (((x) & 0xFFFF) << 0)
#define DSI_TIMEOUT_PR(x) (((x) & 0xFFFF) << 16)
#define DSI_TO_TALLY 0x46
#define DSI_PAD_CONTROL_0 0x4B
#define DSI_PAD_CONTROL_VS1_PDIO_CLK BIT(8)
#define DSI_PAD_CONTROL_VS1_PDIO(x) (((x) & 0xf) << 0)
#define DSI_PAD_CONTROL_VS1_PDIO(x) (((x) & 0xF) << 0)
#define DSI_PAD_CONTROL_VS1_PULLDN_CLK BIT(24)
#define DSI_PAD_CONTROL_VS1_PULLDN(x) (((x) & 0xf) << 16)
#define DSI_PAD_CONTROL_VS1_PULLDN(x) (((x) & 0xF) << 16)
#define DSI_PAD_CONTROL_CD 0x4C
#define DSI_VIDEO_MODE_CONTROL 0x4E

View file

@ -17,25 +17,23 @@
// Display A config.
static const cfg_op_t _di_dc_setup_win_config[] = {
{DC_CMD_STATE_ACCESS, 0},
{DC_CMD_STATE_ACCESS, READ_MUX_ASSEMBLY | WRITE_MUX_ASSEMBLY},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_REG_ACT_CONTROL, WIN_A_ACT_HCNTR_SEL | WIN_B_ACT_HCNTR_SEL | WIN_C_ACT_HCNTR_SEL},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_DISP_DC_MCCIF_FIFOCTRL, 0},
{DC_DISP_DISP_MEM_HIGH_PRIORITY, 0},
{DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER, 0},
{DC_CMD_DISPLAY_POWER_CONTROL, PW0_ENABLE | PW1_ENABLE | PW2_ENABLE | PW3_ENABLE | PW4_ENABLE | PM0_ENABLE | PM1_ENABLE},
{DC_CMD_GENERAL_INCR_SYNCPT_CNTRL, SYNCPT_CNTRL_NO_STALL},
{DC_CMD_CONT_SYNCPT_VSYNC, SYNCPT_VSYNC_ENABLE | SYNCPT_VSYNC_INDX(9)},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ},
{DC_CMD_STATE_ACCESS, 0},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ | WIN_D_ACT_REQ},
/* Setup Windows A/B/C */
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT | WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_WIN_DV_CONTROL, 0},
/* Setup default YUV colorspace conversion coefficients */
@ -55,17 +53,14 @@ static const cfg_op_t _di_dc_setup_win_config[] = {
{DC_COM_PIN_OUTPUT_POLARITY(3), 0},
{DC_DISP_BLEND_BACKGROUND_COLOR, 0},
{DC_COM_CRC_CONTROL, 0},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ | WIN_D_ACT_REQ},
{DC_WINBUF_BLEND_LAYER_CONTROL, WIN_BLEND_BYPASS | WIN_BLEND_DEPTH(255)},
{DC_CMD_DISPLAY_COMMAND_OPTION0, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_STOP},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ}
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ | WIN_D_ACT_REQ}
};
// DSI Init config.
@ -286,42 +281,6 @@ static const cfg_op_t _di_mipi_start_dsi_cal_config[] = {
// Display A enable config.
static const cfg_op_t _di_dc_video_enable_config[] = {
{DC_CMD_STATE_ACCESS, 0},
/* Setup Windows A/B/C */
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_WIN_DV_CONTROL, 0},
/* Setup default YUV colorspace conversion coefficients */
{DC_WINC_CSC_YOF, 0xF0},
{DC_WINC_CSC_KYRGB, 0x12A},
{DC_WINC_CSC_KUR, 0},
{DC_WINC_CSC_KVR, 0x198},
{DC_WINC_CSC_KUG, 0x39B},
{DC_WINC_CSC_KVG, 0x32F},
{DC_WINC_CSC_KUB, 0x204},
{DC_WINC_CSC_KVB, 0},
/* End of color coefficients */
{DC_DISP_DISP_COLOR_CONTROL, BASE_COLOR_SIZE_888},
{DC_DISP_DISP_INTERFACE_CONTROL, DISP_DATA_FORMAT_DF1P1C},
{DC_COM_PIN_OUTPUT_POLARITY(1), LSC0_OUTPUT_POLARITY_LOW},
{DC_COM_PIN_OUTPUT_POLARITY(3), 0},
{DC_DISP_BLEND_BACKGROUND_COLOR, 0},
{DC_COM_CRC_CONTROL, 0},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_WINBUF_BLEND_LAYER_CONTROL, WIN_BLEND_BYPASS | WIN_BLEND_DEPTH(255)},
{DC_CMD_DISPLAY_COMMAND_OPTION0, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_STOP},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ},
{DC_CMD_STATE_ACCESS, 0},
/* Set panel timings */
{DC_DISP_DISP_TIMING_OPTIONS, VSYNC_H_POSITION(0)},
{DC_DISP_REF_TO_SYNC, V_REF_TO_SYNC(1) | H_REF_TO_SYNC(0)},
@ -334,43 +293,39 @@ static const cfg_op_t _di_dc_video_enable_config[] = {
{DC_DISP_SHIFT_CLOCK_OPTIONS, SC1_H_QUALIFIER_NONE | SC0_H_QUALIFIER_NONE},
{DC_COM_PIN_OUTPUT_ENABLE(1), 0},
{DC_DISP_DATA_ENABLE_OPTIONS, DE_SELECT_ACTIVE | DE_CONTROL_NORMAL},
{DC_DISP_DISP_INTERFACE_CONTROL, DISP_DATA_FORMAT_DF1P1C},
{DC_DISP_DISP_CLOCK_CONTROL, 0},
{DC_CMD_DISPLAY_COMMAND_OPTION0, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, 0},
/* Start continuous display. */
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_STATE_ACCESS, READ_MUX | WRITE_MUX},
{DC_DISP_FRONT_PORCH, V_FRONT_PORCH(10) | H_FRONT_PORCH(136)},
{DC_CMD_STATE_ACCESS, 0},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_STATE_ACCESS, 0},
{DC_DISP_DISP_CLOCK_CONTROL, PIXEL_CLK_DIVIDER_PCD1 | SHIFT_CLK_DIVIDER(4)},
{DC_DISP_DISP_COLOR_CONTROL, BASE_COLOR_SIZE_888},
{DC_CMD_DISPLAY_COMMAND_OPTION0, 0}
};
// Display A disable config.
static const cfg_op_t _di_dc_video_disable_config[] = {
{DC_DISP_FRONT_PORCH, V_FRONT_PORCH(10) | H_FRONT_PORCH(136)},
{DC_CMD_INT_MASK, 0},
{DC_CMD_STATE_ACCESS, 0},
{DC_CMD_STATE_ACCESS, READ_MUX_ASSEMBLY | WRITE_MUX_ASSEMBLY},
{DC_CMD_INT_ENABLE, 0},
{DC_CMD_CONT_SYNCPT_VSYNC, 0},
/* Stop display. */
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_STOP},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
// LCD panels should sleep for 40ms here.
// TODO: LCD panels should sleep for 40ms here.
{DC_CMD_DISPLAY_POWER_CONTROL, 0},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
@ -464,15 +419,17 @@ static const cfg_op_t _di_dsi_panel_deinit_config_auo[] = {
{DSI_TRIGGER, DSI_TRIGGER_HOST}
};
/*
static const cfg_op_t _di_init_config_invert[] = {
{DSI_WR_DATA, 0x239},
{DSI_WR_DATA, 0x02C1}, // INV_EN.
{DSI_TRIGGER, DSI_TRIGGER_HOST},
};
*/
// Display A Window A one color config.
static const cfg_op_t _di_win_one_color[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT | WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY} // Continuous display.
@ -480,8 +437,6 @@ static const cfg_op_t _di_win_one_color[] = {
// Display A Window A linear pitch config.
static const cfg_op_t _di_winA_pitch[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT | WINDOW_B_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
@ -500,14 +455,12 @@ static const cfg_op_t _di_winA_pitch[] = {
{DC_WINBUF_ADDR_V_OFFSET, 0},
{DC_WIN_WIN_OPTIONS, WIN_ENABLE}, // Enable window AD.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
// Display A Window A linear pitch + Win D support config.
static const cfg_op_t _di_winA_pitch_vic[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT | WINDOW_C_SELECT | WINDOW_B_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
@ -526,14 +479,12 @@ static const cfg_op_t _di_winA_pitch_vic[] = {
{DC_WINBUF_ADDR_V_OFFSET, 0},
{DC_WIN_WIN_OPTIONS, WIN_ENABLE}, // Enable window AD.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
// Display A Window A linear pitch inverse + Win D support config.
static const cfg_op_t _di_winA_pitch_inv[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT | WINDOW_C_SELECT | WINDOW_B_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
@ -552,14 +503,12 @@ static const cfg_op_t _di_winA_pitch_inv[] = {
{DC_WINBUF_ADDR_V_OFFSET, 1279}, // Linear: 1279, Block: 0.
{DC_WIN_WIN_OPTIONS, WIN_ENABLE | V_DIRECTION}, // Enable window AD.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
// Display A Window A block linear config.
static const cfg_op_t _di_winA_block[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT | WINDOW_C_SELECT | WINDOW_B_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
@ -578,7 +527,7 @@ static const cfg_op_t _di_winA_block[] = {
{DC_WINBUF_ADDR_V_OFFSET, 0}, // Linear: 1279, Block: 0.
{DC_WIN_WIN_OPTIONS, WIN_ENABLE | SCAN_COLUMN | H_DIRECTION}, // Enable window AD. | SCAN_COLUMN | H_DIRECTION.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
@ -601,6 +550,7 @@ static const cfg_op_t _di_winD_log[] = {
{DC_WINBUF_ADDR_V_OFFSET, 0},
{DC_WINBUF_BLEND_LAYER_CONTROL, WIN_BLEND_ENABLE | WIN_K1(200) | WIN_BLEND_DEPTH(0)},
{DC_WINBUF_BLEND_MATCH_SELECT, WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 | WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_D_ACT_REQ}
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_D_ACT_REQ},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
};