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bdk: heap: improvements

Correct types everywhere.
Add BDK_MALLOC_NO_DEFRAG that disables defragmentation on the heap.
This commit is contained in:
CTCaer 2022-02-15 00:22:38 +02:00
parent ad4014f295
commit 83b895a062
2 changed files with 42 additions and 27 deletions

View file

@ -19,33 +19,43 @@
#include "heap.h"
#include <gfx_utils.h>
static void _heap_create(heap_t *heap, u32 start)
heap_t _heap;
static void _heap_create(void *start)
{
heap->start = start;
heap->first = NULL;
_heap.start = start;
_heap.first = NULL;
_heap.last = NULL;
}
// Node info is before node address.
static u32 _heap_alloc(heap_t *heap, u32 size)
static void *_heap_alloc(u32 size)
{
hnode_t *node, *new_node;
// Align to cache line size.
size = ALIGN(size, sizeof(hnode_t));
if (!heap->first)
// First allocation.
if (!_heap.first)
{
node = (hnode_t *)heap->start;
node = (hnode_t *)_heap.start;
node->used = 1;
node->size = size;
node->prev = NULL;
node->next = NULL;
heap->first = node;
_heap.first = node;
_heap.last = node;
return (u32)node + sizeof(hnode_t);
return (void *)node + sizeof(hnode_t);
}
node = heap->first;
#ifdef BDK_MALLOC_NO_DEFRAG
// Get the last allocated block.
node = _heap.last;
#else
// Get first block and find the first available one.
node = _heap.first;
while (true)
{
// Check if there's available unused node.
@ -53,7 +63,7 @@ static u32 _heap_alloc(heap_t *heap, u32 size)
{
// Size and offset of the new unused node.
u32 new_size = node->size - size;
new_node = (hnode_t *)((u32)node + sizeof(hnode_t) + size);
new_node = (hnode_t *)((void *)node + sizeof(hnode_t) + size);
// If there's aligned unused space from the old node,
// create a new one and set the leftover size.
@ -76,7 +86,7 @@ static u32 _heap_alloc(heap_t *heap, u32 size)
node->size = size;
node->used = 1;
return (u32)node + sizeof(hnode_t);
return (void *)node + sizeof(hnode_t);
}
// No unused node found, try the next one.
@ -85,23 +95,28 @@ static u32 _heap_alloc(heap_t *heap, u32 size)
else
break;
}
#endif
// No unused node found, create a new one.
new_node = (hnode_t *)((u32)node + sizeof(hnode_t) + node->size);
new_node = (hnode_t *)((void *)node + sizeof(hnode_t) + node->size);
new_node->used = 1;
new_node->size = size;
new_node->prev = node;
new_node->next = NULL;
node->next = new_node;
_heap.last = new_node;
return (u32)new_node + sizeof(hnode_t);
return (void *)new_node + sizeof(hnode_t);
}
static void _heap_free(heap_t *heap, u32 addr)
static void _heap_free(void *addr)
{
hnode_t *node = (hnode_t *)(addr - sizeof(hnode_t));
node->used = 0;
node = heap->first;
node = _heap.first;
#ifndef BDK_MALLOC_NO_DEFRAG
// Do simple defragmentation on next blocks.
while (node)
{
if (!node->used)
@ -117,36 +132,35 @@ static void _heap_free(heap_t *heap, u32 addr)
}
node = node->next;
}
#endif
}
heap_t _heap;
void heap_init(u32 base)
void heap_init(void *base)
{
_heap_create(&_heap, base);
_heap_create(base);
}
void heap_copy(heap_t *heap)
void heap_set(heap_t *heap)
{
memcpy(&_heap, heap, sizeof(heap_t));
}
void *malloc(u32 size)
{
return (void *)_heap_alloc(&_heap, size);
return _heap_alloc(size);
}
void *calloc(u32 num, u32 size)
{
void *res = (void *)_heap_alloc(&_heap, num * size);
void *res = (void *)_heap_alloc(num * size);
memset(res, 0, ALIGN(num * size, sizeof(hnode_t))); // Clear the aligned size.
return res;
}
void free(void *buf)
{
if ((u32)buf >= _heap.start)
_heap_free(&_heap, (u32)buf);
if (buf >= _heap.start)
_heap_free(buf);
}
void heap_monitor(heap_monitor_t *mon, bool print_node_stats)

View file

@ -31,8 +31,9 @@ typedef struct _hnode
typedef struct _heap
{
u32 start;
void *start;
hnode_t *first;
hnode_t *last;
} heap_t;
typedef struct
@ -41,8 +42,8 @@ typedef struct
u32 used;
} heap_monitor_t;
void heap_init(u32 base);
void heap_copy(heap_t *heap);
void heap_init(void *base);
void heap_set(heap_t *heap);
void *malloc(u32 size);
void *calloc(u32 num, u32 size);
void free(void *buf);