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display v2: Utilize Window D as log window

This commit is contained in:
CTCaer 2020-04-30 13:58:41 +03:00
parent 6c1ce41900
commit 97e45346ea
3 changed files with 83 additions and 4 deletions

View file

@ -340,7 +340,8 @@ void display_color_screen(u32 color)
u32 *display_init_framebuffer_pitch() u32 *display_init_framebuffer_pitch()
{ {
// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720). // This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_pitch, 32); exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_pitch, 34);
usleep(35000); usleep(35000);
return (u32 *)NYX_FB_ADDRESS; return (u32 *)NYX_FB_ADDRESS;
@ -349,13 +350,60 @@ u32 *display_init_framebuffer_pitch()
u32 *display_init_framebuffer_block() u32 *display_init_framebuffer_block()
{ {
// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720). // This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_block, 32); exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_block, 34);
usleep(35000); usleep(35000);
return (u32 *)NYX_FB_ADDRESS; return (u32 *)NYX_FB_ADDRESS;
} }
u32 *display_init_framebuffer_log()
{
// This configures the framebuffer @ LOG_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_log, 20);
return (u32 *)LOG_FB_ADDRESS;
}
void display_activate_console()
{
DISPLAY_A(_DIREG(DC_CMD_DISPLAY_WINDOW_HEADER)) = WINDOW_D_SELECT; // Select window C.
DISPLAY_A(_DIREG(DC_WIN_WIN_OPTIONS)) = WIN_ENABLE; // Enable window DD.
DISPLAY_A(_DIREG(DC_WIN_POSITION)) = 0xFF80;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
for (u32 i = 0xFF80; i < 0x10000; i++)
{
DISPLAY_A(_DIREG(DC_WIN_POSITION)) = i & 0xFFFF;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
usleep(1000);
}
DISPLAY_A(_DIREG(DC_WIN_POSITION)) = 0;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
}
void display_deactivate_console()
{
DISPLAY_A(_DIREG(DC_CMD_DISPLAY_WINDOW_HEADER)) = WINDOW_D_SELECT; // Select window C.
for (u32 i = 0xFFFF; i > 0xFF7F; i--)
{
DISPLAY_A(_DIREG(DC_WIN_POSITION)) = i & 0xFFFF;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
usleep(500);
}
DISPLAY_A(_DIREG(DC_WIN_POSITION)) = 0;
DISPLAY_A(_DIREG(DC_WIN_WIN_OPTIONS)) = 0; // Disable window DD.
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
}
void display_init_cursor(void *crs_fb, u32 size) void display_init_cursor(void *crs_fb, u32 size)
{ {
// Setup cursor. // Setup cursor.

View file

@ -529,6 +529,9 @@ void display_backlight_brightness(u32 brightness, u32 step_delay);
/*! Init display in full 1280x720 resolution (B8G8R8A8, line stride 768, framebuffer size = 1280*768*4 bytes). */ /*! Init display in full 1280x720 resolution (B8G8R8A8, line stride 768, framebuffer size = 1280*768*4 bytes). */
u32 *display_init_framebuffer_pitch(); u32 *display_init_framebuffer_pitch();
u32 *display_init_framebuffer_block(); u32 *display_init_framebuffer_block();
u32 *display_init_framebuffer_log();
void display_activate_console();
void display_deactivate_console();
void display_init_cursor(void *crs_fb, u32 size); void display_init_cursor(void *crs_fb, u32 size);
void display_set_pos_cursor(u32 x, u32 y); void display_set_pos_cursor(u32 x, u32 y);
void display_deinit_cursor(); void display_deinit_cursor();

View file

@ -560,7 +560,9 @@ static const cfg_op_t cfg_display_one_color[8] = {
}; };
//Display A config pitch. //Display A config pitch.
static const cfg_op_t cfg_display_framebuffer_pitch[32] = { static const cfg_op_t cfg_display_framebuffer_pitch[34] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT}, {DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT},
{DC_WIN_WIN_OPTIONS, 0}, {DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_B_SELECT}, {DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_B_SELECT},
@ -596,7 +598,9 @@ static const cfg_op_t cfg_display_framebuffer_pitch[32] = {
}; };
//Display A config block linear. //Display A config block linear.
static const cfg_op_t cfg_display_framebuffer_block[32] = { static const cfg_op_t cfg_display_framebuffer_block[34] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT}, {DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT},
{DC_WIN_WIN_OPTIONS, 0}, {DC_WIN_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_B_SELECT}, {DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_B_SELECT},
@ -630,3 +634,27 @@ static const cfg_op_t cfg_display_framebuffer_block[32] = {
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE}, {DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ} {DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
}; };
//Display D config.
static const cfg_op_t cfg_display_framebuffer_log[20] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8},
{DC_WIN_POSITION, 0}, //(0,0)
{DC_WIN_H_INITIAL_DDA, 0},
{DC_WIN_V_INITIAL_DDA, 0},
{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(656 * 4)},
{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)}, // 1.0x.
{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(656)},
{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(656 * 2) | LINE_STRIDE(656 * 4)}, //656*2x656*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
{DC_WIN_BUFFER_CONTROL, BUFFER_CONTROL_HOST},
{DC_WINBUF_SURFACE_KIND, PITCH},
{DC_WINBUF_START_ADDR, LOG_FB_ADDRESS}, // Framebuffer address.
{DC_WINBUF_ADDR_H_OFFSET, 0},
{DC_WINBUF_ADDR_V_OFFSET, 0},
{DC_WINBUF_BLEND_LAYER_CONTROL, WIN_BLEND_ENABLE | WIN_K1(200)},
{DC_WINBUF_BLEND_MATCH_SELECT, WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 | WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1},
{DC_WIN_WIN_OPTIONS, 0}, // Enable window DD.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_D_ACT_REQ}
};