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7 commits

Author SHA1 Message Date
CTCaer
185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00
CTCaer
f5092bc981 heap: Add heap object copy 2020-06-14 14:02:13 +03:00
CTCaer
f5040f1e41 Update and add missing copyrights
Probably more need to change.
2020-03-14 09:24:24 +02:00
CTCaer
0b1eebefe1 Small refactor and bugfixes 2019-12-04 21:31:39 +02:00
CTCaer
ec10b572d1 heap: Quality updates to heap management
- Allow reuse of unused sections that fit exactly to selected allocation size. Decreases fragmentation dramatically.
- Always allocate and align mapped memory to selected alignment. Avoids having fragmented unused maps that are not aligned.
- Use a static alignment based on BPMP and generally average cache line size. Boosts performance when MMU is used.
2019-12-04 19:02:28 +02:00
CTCaer
f3d071ca69 mem: Remove memalign
It doesn't do what it should anyway.
2019-08-28 02:08:12 +03:00
Kostas Missos
e5abdd938e Refactor ALL the things + enable LTO 2018-08-13 11:58:24 +03:00
Renamed from ipl/heap.h (Browse further)