BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.
Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.
Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.
This is just the start and it will continue to improve.
- Training and switch is now faster
- Compatibility checks: New Minerva does not allow old binaries. New binaries do not allow old Minerva
- MTC table is now in a safe region
- Periodic training period increased to every 250ms
- Use always aligned buffers to up the speed for DMA usage. For verification, backup and restore.
- Rework verification a little bit and make default Sparse mode.
Sparse mode protects from fake sd cards, bad sectors and frequent I/O corruption. Aka, ~100% of cases.
- Make debugmode for exosphere mandatory
- Support dev RSA modulus for warmboot
- Fix a critical bug where it allowed free() to be used on a non-heap address.
- Better the makefile